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Kristine L. Nowak
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引用次数
引用次数
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The effect of the agency and anthropomorphism on users' sense of telepresence, copresence, and social presence in virtual environments
KL Nowak, F Biocca
Presence: Teleoperators and Virtual Environments 12 (5), 481-494, 2003
13962003
The influence of the avatar on online perceptions of anthropomorphism, androgyny, credibility, homophily, and attraction
KL Nowak, C Rauh
Journal of Computer‐Mediated Communication 11 (1), 153-178, 2005
7582005
Experiencing nature: Embodying animals in immersive virtual environments increases inclusion of nature in self and involvement with nature
SJG Ahn, J Bostick, E Ogle, KL Nowak, KT McGillicuddy, JN Bailenson
Journal of Computer‐Mediated Communication 21 (6), 399-419, 2016
5292016
Avatars and computer-mediated communication: A review of the definitions, uses, and effects of digital representations
KL Nowak, J Fox
Review of Communication Research 6, 30-53, 2018
3502018
Make it our time: In class multitaskers have lower academic performance
S Bellur, KL Nowak, KS Hull
Computers in Human Behavior 53, 63–70, 2015
2482015
The influence of anthropomorphism and agency on social judgment in virtual environments
KL Nowak
Journal of Computer-Mediated Communication 9 (2), JCMC925, 2004
2472004
Defining and differentiating copresence, social presence and presence as transportation
KL Nowak
Presence 2001 Conference, Philadelphia, PA, 2001
2402001
Choose your “buddy icon” carefully: The influence of avatar androgyny, anthropomorphism and credibility in online interactions
KL Nowak, C Rauh
Computers in Human Behavior 24 (4), 1473-1493, 2008
2342008
Contextual features of violent video games, mental models, and aggression
KM Farrar, M Krcmar, KL Nowak
Journal of Communication 56 (2), 387-405, 2006
2132006
Plugging your body into the telecommunication system: Mediated embodiment, media interfaces, and social virtual environments
F Biocca, KL Nowak
Communication Technology and Society, 407-447, 2002
1882002
The effect of image features on judgments of homophily, credibility, and intention to use as avatars in future interactions
KL Nowak, MA Hamilton, CC Hammond
Media Psychology 12 (1), 50-76, 2009
1402009
The influence of synchrony and sensory modality on the person perception process in computer-mediated groups
KL Nowak, J Watt, JB Walther
Journal of Computer-Mediated Communication 10 (3), JCMC1038, 2005
1282005
The causes and consequences of presence: Considering the influence of violent video games on presence and aggression
KL Nowak, M Krcmar, KM Farrar
Presence: Teleoperators and Virtual Environments 17 (3), 256-268, 2008
1262008
People, places, and time: a large-scale, longitudinal study of transformed avatars and environmental context in group interaction in the metaverse
E Han, MR Miller, C DeVeaux, H Jun, KL Nowak, JT Hancock, N Ram, ...
Journal of Computer-Mediated Communication 28 (2), zmac031, 2023
1052023
Computer mediated teamwork and the efficiency framework: Exploring the influence of synchrony and cues on media satisfaction and outcome success
KL Nowak, J Watt, JB Walther
Computers in Human Behavior 25 (5), 1108-1119, 2009
852009
Choosing Buddy Icons that look like me or represent my personality: Using Buddy Icons for social presence
KL Nowak
Computers in Human Behavior 29 (4), 1456-1464, 2013
702013
Unintended consequences of spatial presence on learning in virtual reality
SJG Ahn, KL Nowak, JN Bailenson
Computers & Education 186, 104532, 2022
662022
Sex categorization in computer mediated communication (CMC): Exploring the utopian promise
KL Nowak
Media Psychology 5 (1), 83-103, 2003
632003
Understanding the influence of agency and anthropomorphism on copresence, social presence and physical presence with virtual humans
KL Nowak, F Biocca
Proceedings of the 2001 International Workshop on Presence, 2001
55*2001
Utilizing usernames for sex categorization in computer-mediated communication: Examining perceptions and accuracy
KM Cornetto, KL Nowak
CyberPsychology & Behavior 9 (4), 377-387, 2006
522006
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