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Reyhaneh Bastani
Reyhaneh Bastani
PhD in Learning Sciences, Manager, Applied research in Educational Technology, Bow Valley College
Preverjeni e-poštni naslov na bowvalleycollege.ca - Domača stran
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Navedeno
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Leto
Students as game designers: Transdisciplinary approach to STEAM education
B Kim, R Bastani
Alberta Science Education Journal (ASEJ) 45 (1), 45-53, 2017
292017
Embodied mathematical practices in (re) designing board games in a linguistically diverse classroom
B Kim, R Bastani, MA Takeuchi
Pedagogies: An International Journal 18 (2), 289-310, 2023
62023
Learners’ emergent designs for play: Game design as mathematical modeling practices
R Bastani, B Kim
International Society of the Learning Sciences (ISLS), 2020
42020
Pandemic Board Game Redesigned: How Learners’ Decisions Enable Emergent Learning Possibilities
R Bastani, B Kim
Proceedings of the 16th International Conference of the Learning Sciences …, 2022
32022
Game Design Literacy as a Problem-Solving Disposition
B Kim, R Bastani
Proceedings of the 13th International Conference of the Learning Sciences …, 2018
22018
Affordances of learner's game design practices
B Kim, R Bastani, F Baradaran
University of Calgary, 2017
22017
Enhancing children’s understanding of complex systems: A study of the design considerations of an effective learning environment
R Bastani
EdMedia: World Conference on Educational Media and Technology, 1348-1353, 2016
22016
Transforming teachers’ self-narratives about game-based learning
B Kim, R Bastani, D Gupta
Educational technology research and development 72 (2), 1225-1248, 2024
12024
Refiguring the Positioning Through Tabletop Game Redesign: What it Means to Engage in Culturally-Sustaining Learning as a Family
R Bastani, B Kim, J Clyde
Proceedings of the 17th International Conference of the Learning Sciences …, 2023
12023
Intergenerational Conversations Through Redesigning Tabletop Games: Playing, Designing, and Learning With Canadian Families
B Kim, R Bastani, J Acton, J Clyde
Proceedings of the 16th International Conference of the Learning Sciences …, 2022
12022
Design for learning through a complexity perspective: a board game redesign approach to enabling learning possibilities
R Bastani
12022
Finding opportunities to pursue interest in the classroom: Contrasting two cases of redesigning tabletop games
B Kim, R Bastani, FB Rahimi, S Dadkhahfard
International Society of the Learning Sciences (ISLS), 2020
12020
Culturally Sustaining Game Redesign: Developing Criticality through Redesign of the Tabletop Game Forbidden Island
A Poppendorf, B Kim, R Bastani, B Gierus, J Clyde
Proceedings of the 18th International Conference of the Learning Sciences …, 2024
2024
Redesigning Tabletop Games as a Culturally Sustaining Pedagogy in Canadian Middle School Classrooms
B Kim, R Bastani, B Gierus, J Clyde, A Poppendorf
Proceedings of the 18th International Conference of the Learning Sciences …, 2024
2024
Resilience and Passion Forged Through Culture and Autonomy: Redesigning Tabletop Games in Middle School
B Gierus, B Kim, R Bastani, A Poppendorf, J Clyde
Proceedings of the 18th International Conference of the Learning Sciences …, 2024
2024
Pandemic Board Game Redesigned: How Learners' Decisions Enable Emergent Learning Possibilities
R Bastani, B Kim
Proceedings of the 16th International Conference of the Learning Sciences …, 2022
2022
Emergent Learning Possibilities and Evolving Design Spaces in Students’ Redesigning the Pandemic Board Game
R Bastani, B Kim
Proceedings of the 15th International Conference of the Learning Sciences …, 2021
2021
A Review of Complexity Perspectives in the Learning Sciences
R Bastani, B Kim
Proceedings of the 15th International Conference of the Learning Sciences …, 2021
2021
What is the value of game-based learning?
B Kim, R Bastani
EdCan Network, 2020
2020
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