Sidh–a game based firefighter training simulation P Backlund, H Engstrom, C Hammar, M Johannesson, M Lebram 2007 11th International Conference Information Visualization (IV'07), 899-907, 2007 | 175 | 2007 |
Games for traffic education: An experimental study of a game-based driving simulator P Backlund, H Engström, M Johannesson, M Lebram Simulation & gaming 41 (2), 145-169, 2010 | 91 | 2010 |
A taxonomy of game engines and the tools that drive the industry M Toftedahl, H Engström Proceedings of DiGRA 2019 Conference: Game, Play and the Emerging Ludo-Mix, 2019 | 77 | 2019 |
Computer game-based upper extremity training in the home environment in stroke persons: a single subject design A Slijper, KE Svensson, P Backlund, H Engström, KS Sunnerhagen Journal of neuroengineering and rehabilitation 11, 1-8, 2014 | 69 | 2014 |
The impact of contextualization on immersion in healthcare simulation H Engström, M Andersson Hagiwara, P Backlund, M Lebram, L Lundberg, ... Advances in Simulation 1, 1-11, 2016 | 56 | 2016 |
What empirically based research tells us about game development B Berg Marklund, H Engström, M Hellkvist, P Backlund The Computer Games Journal 8, 179-198, 2019 | 54 | 2019 |
Designing for self-efficacy in a game based simulator: An experimental study and its implications for serious games design P Backlund, H Engstrom, M Johannesson, M Lebram, B Sjoden 2008 International Conference Visualisation, 106-113, 2008 | 54 | 2008 |
SIDH: A Game‐Based Architecture for a Training Simulator P Backlund, H Engström, M Gustavsson, M Johannesson, M Lebram, ... International Journal of Computer Games Technology 2009 (1), 472672, 2009 | 45 | 2009 |
Game development research H Engström University of Skövde, 2020 | 42 | 2020 |
Game development from a software and creative product perspective: A quantitative literature review approach H Engström, BB Marklund, P Backlund, M Toftedahl Entertainment Computing 27, 10-22, 2018 | 42 | 2018 |
Measuring participants’ immersion in healthcare simulation: The development of an instrument M Andersson Hagiwara, P Backlund, HM Söderholm, L Lundberg, ... Advances in Simulation 1 (1), 1-9, 2016 | 36 | 2016 |
Computer gaming and driving education P Backlund, H Engström, M Johannesson Proceedings of the workshop Pedagogical Design of Educational Games …, 2006 | 36 | 2006 |
Comprehensive review and classification of game analytics Y Su, P Backlund, H Engström Service Oriented Computing and Applications 15, 141-156, 2021 | 32 | 2021 |
Automated analysis of facial cues from videos as a potential method for differentiating stress and boredom of players in games F Bevilacqua, H Engström, P Backlund International Journal of Computer Games Technology 2018 (1), 8734540, 2018 | 30 | 2018 |
Games and traffic safety-an experimental study in a game-based simulation environment P Backlund, H Engstrom, M Johannesson, M Lebram 2007 11th International Conference Information Visualization (IV'07), 908-916, 2007 | 30 | 2007 |
Serious games design knowledge: Experiences from a decade (+) of serious games development H Engström, P Backlund EAI Endorsed Transactions on Serious Games 6 (1), 1-13, 2022 | 29 | 2022 |
Changes in heart rate and facial actions during a gaming session with provoked boredom and stress F Bevilacqua, H Engström, P Backlund Entertainment Computing 24, 10-20, 2018 | 29 | 2018 |
Game-calibrated and user-tailored remote detection of stress and boredom in games F Bevilacqua, H Engström, P Backlund Sensors 19 (13), 2877, 2019 | 28 | 2019 |
Prototyping tools for game writers H Engström, J Brusk, P Erlandsson The Computer Games Journal 7, 153-172, 2018 | 25 | 2018 |
The birth of Elinor: a collaborative development of a game based system for stroke rehabilitation ASA Taylor, P Backlund, H Engstrom, M Johannesson, M Lebram 2009 Second International Conference in Visualisation, 52-60, 2009 | 25 | 2009 |