Heuristic evaluation for games: usability principles for video game design D Pinelle, N Wong, T Stach Proceedings of the SIGCHI conference on human factors in computing systems …, 2008 | 764 | 2008 |
EdgeLens: An interactive method for managing edge congestion in graphs N Wong, S Carpendale, S Greenberg Information Visualization, 2003. INFOVIS 2003. IEEE Symposium on, 51-58, 2003 | 222 | 2003 |
Usability heuristics for networked multiplayer games D Pinelle, N Wong, T Stach, C Gutwin Proceedings of the 2009 ACM International Conference on Supporting Group …, 2009 | 120 | 2009 |
Using genres to customize usability evaluations of video games D Pinelle, N Wong, T Stach Proceedings of the 2008 conference on future play: Research, play, share …, 2008 | 96 | 2008 |
Where are you pointing? The accuracy of deictic pointing in CVEs N Wong, C Gutwin Proceedings of the SIGCHI conference on human factors in computing systems …, 2010 | 65 | 2010 |
Verbal coordination in first person shooter games A Tang, J Massey, N Wong, D Reilly, WK Edwards Proceedings of the ACM 2012 conference on Computer Supported Cooperative …, 2012 | 49 | 2012 |
Supporting interactive graph exploration using edge plucking N Wong, S Carpendale Visualization and Data Analysis 2007 6495, 76-87, 2007 | 42 | 2007 |
Support for deictic pointing in CVEs: still fragmented after all these years' N Wong, C Gutwin Proceedings of the 17th ACM conference on Computer supported cooperative …, 2014 | 40 | 2014 |
Gone but not forgotten: designing for disconnection in synchronous groupware C Gutwin, TCN Graham, C Wolfe, N Wong, B de Alwis Proceedings of the 2010 ACM conference on Computer supported cooperative …, 2010 | 26 | 2010 |
Interactive poster: Using edge plucking for interactive graph exploration N Wong, S Carpendale Poster in the IEEE Symposium on Information Visualization, 2005 | 26 | 2005 |
Character sharing in World of Warcraft N Wong, A Tang, I Livingston, C Gutwin, R Mandryk ECSCW 2009, 343-362, 2009 | 16 | 2009 |
Controlling an avatar's pointing gestures in desktop collaborative virtual environments N Wong, C Gutwin Proceedings of the 2012 ACM International Conference on Supporting Group …, 2012 | 5 | 2012 |
Distant pointing in desktop collaborative virtual environments N Wong | 1 | 2013 |
Supporting interactive graph exploration using edge plucking [6495-07] N Wong, S Carpendale PROCEEDINGS-SPIE THE INTERNATIONAL SOCIETY FOR OPTICAL ENGINEERING 6495, 649508, 2007 | | 2007 |
EdgeLens: An Interactive Method for Managing Edge Congestion in Graphs (The Video) N Wong, S Carpendale, S Greenberg, N Wong, S Carpendale, ... | | |