Accuracy evaluation of touch tasks in commodity virtual and augmented reality head-mounted displays D Schneider, V Biener, A Otte, T Gesslein, P Gagel, C Campos, ... Proceedings of the 2021 ACM symposium on spatial user interaction, 1-11, 2021 | 37 | 2021 |
Augmented Reality Games II V Geroimenko Springer International Publishing, 2019 | 25 | 2019 |
Povrpoint: Authoring presentations in mobile virtual reality V Biener, T Gesslein, D Schneider, F Kawala, A Otte, PO Kristensson, ... IEEE Transactions on Visualization and Computer Graphics 28 (5), 2069-2079, 2022 | 22 | 2022 |
Augmentation not duplication: Considerations for the design of digitally-augmented comic books M Kljun, KČ Pucihar, J Alexander, M Weerasinghe, C Campos, J Ducasse, ... Proceedings of the 2019 CHI conference on human factors in computing systems …, 2019 | 12 | 2019 |
The hybrid stylus: a multi-surface active stylus for interacting with and handwriting on paper, tabletop display or both C Campos, J Sandak, M Kljun, KČ Pucihar Sensors 22 (18), 7058, 2022 | 10 | 2022 |
Augmented imagination: creating immersive and playful reading experiences C Campos, J Ducasse, K Čopič Pucihar, V Geroimenko, M Kljun Augmented Reality Games II: The Gamification of Education, Medicine and Art …, 2024 | 5 | 2024 |
Pinhole paper: making static objects perceptually dynamic with rear projection on perforated paper C Campos, K Čopič Pucihar, M Kljun 22nd International Conference on Human-Computer Interaction with Mobile …, 2020 | 4 | 2020 |
Dynamic pinhole paper: interacting with horizontal displays through perforated paper C Campos, M Kljun, K Čopič Pucihar Proceedings of the ACM on Human-Computer Interaction 6 (ISS), 254-276, 2022 | 2 | 2022 |
LightMeUp: back-print illumination paper display with multi-stable visuals C Campos, M Kljun, J Sandak, K Čopič Pucihar Proceedings of the ACM on Human-Computer Interaction 6 (ISS), 407-429, 2022 | 2 | 2022 |
SofIAX: Developing and evaluating a bespoke educational software CC Mijangos, IAM Ramírez, AV Osorio Proceedings of the 8th Latin American Conference on Human-Computer …, 2017 | 2 | 2017 |
Interactive Paper Displays: Enabling Digital Functionalities on Physical Paper C Campos, M Kljun, J Sandak, K Čopič Pucihar Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing …, 2023 | | 2023 |
Sofiax: software interactivo con el enfoque de gamificación para implementarse en entornos de aprendizaje mixto (blended learning) C Campos Mijangos REPOSITORIO NACIONAL CONACYT, 2018 | | 2018 |
SofIAX: Software interactivo con el enfoque de gamificación para implementar en entornos de aprendizaje mixto CC Mijangos Avances en Interacción Humano-Computadora 1 (1), 88-89, 2016 | | 2016 |