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Sune Gudiksen
Sune Gudiksen
Associate professor, Design School Kolding
Zweryfikowany adres z dskd.dk
Tytuł
Cytowane przez
Cytowane przez
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Business model design games: Rules and procedures to challenge assumptions and elicit surprises
S Gudiksen
Creativity and Innovation Management 24 (2), 307-322, 2015
662015
Gamification approaches for open innovation implementation: A conceptual framework
E Gimenez‐Fernandez, C Abril, H Breuer, S Gudiksen
Creativity and Innovation Management 30 (3), 455-474, 2021
462021
Framing Play Design:-A hands-on guide for designers, learners and innovators
SK Gudiksen, HM Skovbjerg
BIS-Verlag, 2020
312020
Gamification for innovators and entrepreneurs: Using games to drive innovation and facilitate learning
H Breuer, J Bessant, S Gudiksen
Gamification for innovators and entrepreneurs, 2022
262022
Making business models
S Gudiksen, SB Poulsen, J Buur
CoDesign 10 (1), 15-30, 2014
252014
Gamification for business: Why innovators and changemakers use games to break down silos, drive engagement and build trust
S Gudiksen, J Inlove
Kogan Page Publishers, 2018
212018
Gamification and games as facilitation methods for innovation and entrepreneurship
H Breuer, S Gudiksen, C Abril, C Lehmann
ISPIM Conference Proceedings, 1-21, 2019
142019
Interactive pinball business
J Buur, S Gudiksen
Proceedings of the 7th Nordic Conference on Human-Computer Interaction …, 2012
142012
Game feedback techniques: Eliciting big surprises in business model design
SK Gudiksen
Proceedings of DRS 2014: Design's Big Debates: Design Research Society …, 2014
92014
Uncovering the qualities of play design
SK Gudiksen, HM Skovbjerg
Framing Play Design: A Hands-on Guide for Designers, Learners and Innovators …, 2020
82020
Framing play design
S Gudiksen, HM Skovbjerg
A Hands-on Guide for Designers, Learned & Innovators, 2020
82020
Value-based leadership: Game tool as bridge maker
S Gudiksen, L Sørensen
ISPIM Innovation Symposium, 1, 2017
82017
Co-designing business models: Engaging emergence through design games
SK Gudiksen
82015
Play probe: An approach that reveals emergent identity building in youth
LG Christiansen, SK Gudiksen
Design Research Society: Research Paper, 2022
72022
The service Ouroboros: Designing persona service cycles
SK Gudiksen, E Brandt
Proceedings of ServDes 2014, 110-121, 2014
72014
Strategic Derby: a game tool approach to support strategic foresight
J Inlove, S Gudiksen
ISPIM Innovation Symposium, 1, 2017
52017
Co-Designing business models: Reframing problems
S Gudiksen
Leading Through Design, 407, 2012
52012
Understanding play—designing for emergence
K Feder, S Gudiksen
42022
Play probes: understanding young people through playful expressions
L Christiansen, S Gudiksen
42021
Making and playing with customer journeys
S Gudiksen, C Svabo
Situated design methods, 139-160, 2014
42014
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