BEAT: A Large-Scale Semantic and Emotional Multi-Modal Dataset for Conversational Gestures Synthesis H Liu, Z Zhu, N Iwamoto, Y Peng, Z Li, Y Zhou, E Bozkurt, B Zheng European Conference on Computer Vision, 2022 | 152 | 2022 |
Disco: Disentangled implicit content and rhythm learning for diverse co-speech gestures synthesis H Liu, N Iwamoto, Z Zhu, Z Li, Y Zhou, E Bozkurt, B Zheng Proceedings of the 30th ACM international conference on multimedia, 3764-3773, 2022 | 38 | 2022 |
Qoom: An interactive omnidirectional ball display S Miyafuji, T Sato, Z Li, H Koike Proceedings of the 30th annual acm symposium on user interface software and …, 2017 | 30 | 2017 |
OmniGlobe: An interactive I/O system for symmetric 360-degree video communication Z Li, S Miyafuji, E Wu, H Kuzuoka, N Yamashita, H Koike Proceedings of the 2019 on Designing Interactive Systems Conference, 1427-1438, 2019 | 22 | 2019 |
OmniGlobeVR: A collaborative 360-degree communication system for VR Z Li, T Teo, L Chan, G Lee, M Adcock, M Billinghurst, H Koike Proceedings of the 2020 ACM Designing Interactive Systems Conference, 615-625, 2020 | 15 | 2020 |
How display shapes affect 360-degree panoramic video communication Z Li, S Miyafuji, T Sato, H Koike, N Yamashita, H Kuzuoka Proceedings of the 2018 Designing Interactive Systems Conference, 845-856, 2018 | 15 | 2018 |
Omnieyeball: Spherical display embedded with omnidirectional camera using dynamic spherical mapping Z Li, S Miyafuji, T Sato, H Koike Adjunct Proceedings of the 29th Annual ACM Symposium on User Interface …, 2016 | 15 | 2016 |
Comparing immersiveness and perceptibility of spherical and curved displays J Urakami, H Matulis, S Miyafuji, Z Li, H Koike, M Chignell Applied Ergonomics 90, 103271, 2021 | 9 | 2021 |
OmniGlobeVR: A collaborative 360 communication system for VR Z Li, L Chan, T Teo, H Koike Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing …, 2020 | 8 | 2020 |
OmniEyeball: Spherical display equipped with omnidirectional camera and its application for 360-degree video communication Z Li, S Miyafuji, T Sato, H Kuzuoka, H Koike Adjunct Proceedings of the 31st Annual ACM Symposium on User Interface …, 2018 | 7 | 2018 |
Immersiveness and perceptibility of convex and concave displays M Chignell, H Matulis, B Zhang, J Urakami, S Miyafuji, Z Li, H Koike Proceedings of the Human Factors and Ergonomics Society Annual Meeting 63 (1 …, 2019 | 5 | 2019 |
OmniEyeball: An Interactive I/O Device For 360-Degree Video Communication Z Li, S Miyafuji, E Wu, T Sato, H Kuzuoka, H Koike Proceedings of the 2018 ACM International Conference on Interactive Surfaces …, 2018 | 2 | 2018 |
OmniGlobeVR Z Li, H Koike, GA Lee, M Adcock, M Billinghurst, L Chan, T Teo Proceedings of the 2020 ACM Designing Interactive Systems Conference, 2020 | 1 | 2020 |
OmniGlobe Z Li, S Miyafuji, E Wu, H Kuzuoka, N Yamashita, H Koike Proceedings of the 2019 on Designing Interactive Systems Conference, 2019 | | 2019 |
Impact of Display Shapes on Symmetric 360° Video Communication For Remote Collaboration Z Li, S Miyafuji, T Sato, H Koike, N Yamashita, H Kuzuoka Transactions of the Virtual Reality Society of Japan 24 (2), 165-176, 2019 | | 2019 |
OmniEyeball E Wu, H Kuzuoka, T Sato, H Koike, S Miyafuji, Z Li Proceedings of the 2018 ACM International Conference on Interactive Surfaces …, 2018 | | 2018 |
OmniEyeball H Kuzuoka, T Sato, Z Li, H Koike, S Miyafuji Adjunct Proceedings of the 31st Annual ACM Symposium on User Interface …, 2018 | | 2018 |
Qoom S Miyafuji, T Sato, Z Li, H Koike Proceedings of the 30th Annual ACM Symposium on User Interface Software and …, 2017 | | 2017 |
OmniEyeball Z Li, S Miyafuji, T Sato, H Koike Proceedings of the 29th Annual Symposium on User Interface Software and …, 2016 | | 2016 |