Følg
Malcolm Ryan
Malcolm Ryan
School of Computing, Macquarie University
Verifisert e-postadresse på mq.edu.au - Startside
Tittel
Sitert av
Sitert av
År
Exploiting subgraph structure in multi-robot path planning
MRK Ryan
Journal of Artificial Intelligence Research 31, 497-542, 2008
2592008
Graph Decomposition for Efficient Multi-Robot Path Planning.
M Ryan
IJCAI, 2003-2008, 2007
942007
Papers, Please and the systemic approach to engaging ethical expertise in videogames
DS Paul Formosa, Malcolm Ryan
Ethics and Information Technology, 2016
782016
Using abstract models of behaviours to automatically generate reinforcement learning hierarchies
MRK Ryan
Proceedings of the Nineteenth International Conference on Machine Learning …, 2002
782002
Constraint-based multi-robot path planning
M Ryan
2010 IEEE International Conference on Robotics and Automation, 922-928, 2010
712010
Making moral machines: why we need artificial moral agents
P Formosa, M Ryan
AI & society 36 (3), 839-851, 2021
642021
RL-TOPS: An Architecture for Modularity and Re-Use in Reinforcement Learning.
MRK Ryan, MD Pendrith
ICML, 481-487, 1998
561998
Development of a novel approach to the assessment of eye–hand coordination
K Lee, BM Junghans, M Ryan, S Khuu, CM Suttle
Journal of neuroscience methods 228, 50-56, 2014
422014
Morality play: a model for developing games of moral expertise
D Staines, P Formosa, M Ryan
Games and Culture 14 (4), 410-429, 2019
392019
Hierarchical reinforcement learning: A hybrid approach
MRK Ryan
University of New South Wales, 2002
312002
Multi-robot path planning with sub-graphs
MRK Ryan
Proceedings of the 19th Australasian Conference on Robotics and Automation …, 2006
282006
Learning to fly: An application of hierarchical reinforcement learning
MRK Ryan, M Reid
Proceedings of the Seventeenth International Conference on Machine Learning …, 2000
282000
Normative values for a tablet computer-based application to assess chromatic contrast sensitivity
L Bodduluri, MY Boon, M Ryan, SJ Dain
Behavior Research Methods, 2017
212017
Impact of gamification of vision tests on the user experience
L Bodduluri, MY Boon, M Ryan, SJ Dain
Games for health journal 6 (4), 229-236, 2017
202017
Morality meters and their impacts on moral choices in videogames: A qualitative study
P Formosa, M Ryan, S Howarth, J Messer, M McEwan
Games and Culture 17 (1), 89-121, 2022
192022
Four lenses for designing morally engaging games
M Ryan, D Staines, P Formosa
Proceedings of DiGRA/FDG 2016 Conference, 2016
192016
My Friend Scarlet: Interactive Tragedy in The Path
M Ryan, B Costello
Games and Culture 7 (2), 111-126, 2012
192012
Actual return reinforcement learning versus Temporal Differences: Some theoretical and experimental results
MD Pendrith, MRK Ryan
ICML, 373-381, 1996
191996
Focus, Sensitivity, Judgement, Action
M Ryan, D Staines, P Formosa
Transactions of DiGRA 3 (2), 143-173, 2017
18*2017
Deep Learning Games through the Lens of the Toy
M Ryan, B Costello, A Stapleton
Meaningful Play 2012, 2012
182012
Systemet kan ikke utføre handlingen. Prøv på nytt senere.
Artikler 1–20