Exploiting subgraph structure in multi-robot path planning MRK Ryan Journal of Artificial Intelligence Research 31, 497-542, 2008 | 259 | 2008 |
Graph Decomposition for Efficient Multi-Robot Path Planning. M Ryan IJCAI, 2003-2008, 2007 | 94 | 2007 |
Papers, Please and the systemic approach to engaging ethical expertise in videogames DS Paul Formosa, Malcolm Ryan Ethics and Information Technology, 2016 | 78 | 2016 |
Using abstract models of behaviours to automatically generate reinforcement learning hierarchies MRK Ryan Proceedings of the Nineteenth International Conference on Machine Learning …, 2002 | 78 | 2002 |
Constraint-based multi-robot path planning M Ryan 2010 IEEE International Conference on Robotics and Automation, 922-928, 2010 | 71 | 2010 |
Making moral machines: why we need artificial moral agents P Formosa, M Ryan AI & society 36 (3), 839-851, 2021 | 64 | 2021 |
RL-TOPS: An Architecture for Modularity and Re-Use in Reinforcement Learning. MRK Ryan, MD Pendrith ICML, 481-487, 1998 | 56 | 1998 |
Development of a novel approach to the assessment of eye–hand coordination K Lee, BM Junghans, M Ryan, S Khuu, CM Suttle Journal of neuroscience methods 228, 50-56, 2014 | 42 | 2014 |
Morality play: a model for developing games of moral expertise D Staines, P Formosa, M Ryan Games and Culture 14 (4), 410-429, 2019 | 39 | 2019 |
Hierarchical reinforcement learning: A hybrid approach MRK Ryan University of New South Wales, 2002 | 31 | 2002 |
Multi-robot path planning with sub-graphs MRK Ryan Proceedings of the 19th Australasian Conference on Robotics and Automation …, 2006 | 28 | 2006 |
Learning to fly: An application of hierarchical reinforcement learning MRK Ryan, M Reid Proceedings of the Seventeenth International Conference on Machine Learning …, 2000 | 28 | 2000 |
Normative values for a tablet computer-based application to assess chromatic contrast sensitivity L Bodduluri, MY Boon, M Ryan, SJ Dain Behavior Research Methods, 2017 | 21 | 2017 |
Impact of gamification of vision tests on the user experience L Bodduluri, MY Boon, M Ryan, SJ Dain Games for health journal 6 (4), 229-236, 2017 | 20 | 2017 |
Morality meters and their impacts on moral choices in videogames: A qualitative study P Formosa, M Ryan, S Howarth, J Messer, M McEwan Games and Culture 17 (1), 89-121, 2022 | 19 | 2022 |
Four lenses for designing morally engaging games M Ryan, D Staines, P Formosa Proceedings of DiGRA/FDG 2016 Conference, 2016 | 19 | 2016 |
My Friend Scarlet: Interactive Tragedy in The Path M Ryan, B Costello Games and Culture 7 (2), 111-126, 2012 | 19 | 2012 |
Actual return reinforcement learning versus Temporal Differences: Some theoretical and experimental results MD Pendrith, MRK Ryan ICML, 373-381, 1996 | 19 | 1996 |
Focus, Sensitivity, Judgement, Action M Ryan, D Staines, P Formosa Transactions of DiGRA 3 (2), 143-173, 2017 | 18* | 2017 |
Deep Learning Games through the Lens of the Toy M Ryan, B Costello, A Stapleton Meaningful Play 2012, 2012 | 18 | 2012 |