Effects of mobile gaming patterns on learning outcomes: A literature review B Schmitz, R Klemke, M Specht International Journal of Technology Enhanced Learning 4 (5-6), 345-358, 2012 | 170 | 2012 |
Attuning a mobile simulation game for school children using a design-based research approach B Schmitz, R Klemke, J Walhout, M Specht Computers & Education 81, 35-48, 2015 | 92 | 2015 |
Game Based Learning for Computer Science Education B Schmitz, A Czauderna, R Klemke, M Specht Proceedings of the Computer Science Education Research Conference, 81-88, 2011 | 53 | 2011 |
An Analysis of the Educational Potential of Augmented Reality Games for Learning B Schmitz, R Klemke, M Specht 11th World Conference on Mobile and Contextual Learning (mLearn), 140-147, 2012 | 48 | 2012 |
Putting yourself in someone else's shoes: The impact of a location-based, collaborative role-playing game on behaviour B Schmitz, P Schuffelen, K Kreijns, R Klemke, M Specht Computers & Education 85, 160-169, 2015 | 37 | 2015 |
Engage me: Learners' expectancies and teachers' efforts in designing effective online classes B Schmitz, K Hanke Journal of Computer Assisted Learning 39 (4), 1132-1140, 2023 | 20 | 2023 |
Pervasive interventions to increase pro-environmental awareness, consciousness, and learning at the workplace D Börner, M Kalz, S Ternier, M Specht Scaling up Learning for Sustained Impact: 8th European Conference, on …, 2013 | 18 | 2013 |
A Learning Outcome-oriented Approach towards Classifying Pervasive Games for Learning using Game Design Patterns and Contextual Information B Schmitz, R Klemke, M Specht International Journal of Mobile and Blended Learning (IJMBL) 5 (4), 59-71, 2013 | 15 | 2013 |
Designing a mobile learning game to investigate the impact of role-playing on helping behavior B Schmitz, S Ternier, R Klemke, M Kalz, M Specht Scaling up Learning for Sustained Impact, 357-370, 2013 | 15 | 2013 |
Acceptance and use of game-based learning in vocational education and training: An international survey B Schmitz, P Felicia, F Bignami International Journal of Game-Based Learning (IJGBL) 5 (4), 50-63, 2015 | 14 | 2015 |
Mobile gaming patterns and their impact on learning outcomes: A literature review B Schmitz, R Klemke, M Specht 7th European Conference on Technology Enhanced Learning (EC-TEL), 419-424, 2012 | 13 | 2012 |
The impact of coupled games on the learning experience of learners at-risk: An empirical study B Schmitz, R Klemke, M Specht Pervasive and Mobile Computing 14, 57-65, 2014 | 11 | 2014 |
Mobile games for learning: A pattern-based approach B Schmitz | 10 | 2014 |
Immersive multi-user decision training games with ARLearn R Klemke, S Ternier, M Kalz, B Schmitz, M Specht Open Learning and Teaching in Educational Communities: 9th European …, 2014 | 10 | 2014 |
Developing a Mobile Game Environment to Support Disadvantaged Learners B Schmitz, M Hoffman, M Klemke, Roland, Klamma, Ralf, Specht International Conference on Advanced Learning Technologies (ICALT), 223-227, 2012 | 9 | 2012 |
RTST trend report: Lead theme contextualisation M Specht | 8 | 2012 |
Transferring an Outcome-Oriented Learning Architecture to an IT Learning Game B Schmitz, R Klemke, M Totschnig, A Czauderna, M Specht Proceedings of the 6th European Conference on Technology Enhanced Learning …, 2011 | 8 | 2011 |
In the eye of the beholder: promoting learner-centric design to develop mobile games for learning B Schmitz, M Kalz, R Klemke, M Specht Mobile as mainstream – towards future challenges in mobile learning …, 2014 | 6 | 2014 |
Design of a game-based pre-hospital resuscitation training for first responders M Kalz, B Schmitz, H Biermann, R Klemke, S Ternier, M Specht International Conference on Human Factors in Computing and Informatics, 363-372, 2013 | 6 | 2013 |
Designing a Browser Game to Engage Learners Difficult to Reach in IT Learning B Schmitz, A Czauderna 2nd international conference on serious gaming (GameDays), 41-53, 2011 | 6 | 2011 |