FreeGaze: a gaze tracking system for everyday gaze interaction T Ohno, N Mukawa, A Yoshikawa Proceedings of the 2002 symposium on Eye tracking research & applications …, 2002 | 362 | 2002 |
Intelligent tutoring system for electric circuit exercising A Yoshikawa, M Shintani, Y Ohba IEEE Transactions on Education 35 (3), 222-225, 1992 | 56 | 1992 |
Assessing the impact of student peer review in writing instruction by using the normalized compression distance S Yoshizawa, T Terano, A Yoshikawa IEEE Transactions on Professional Communication 55 (1), 85-96, 2011 | 19 | 2011 |
Analyzing the effects of peer review activities in the EFL writings S Yoshizawa, T Terano, A Yoshikawa Proceedings of the 18th international conference on computers in education …, 2010 | 16 | 2010 |
Relations between skill and the use of terms: An analysis of protocols of the game of Go A Yoshikawa, T Kojima, Y Saito Computers and Games: First International Conference, CG’98 Tsukuba, Japan …, 1999 | 16 | 1999 |
Memory performance of master Go players J Burmeister, Y Saito, A Yoshikawa, J Wiles Games in AI Research, Van Spijk, Venlo, The Netherlands, 271-286, 2000 | 14 | 2000 |
Analyzingin-store shopping paths from indirect observation with rfidtags communication data T Fujino, M Kitazawa, T Yamada, M Takahashi, G Yamamoto, ... Journal on Innovation and Sustainability RISUS 5 (1), 88-96, 2014 | 13 | 2014 |
Is there innovation or deviation? Analyzing emergent organizational behaviors through an agent based model and a case design T Kobayashi, S Takahashi, M Kunigami, A Yoshikawa, T Terano Proceedings on the 5th International Conference on Information, Process, and …, 2013 | 13 | 2013 |
Just look at two points: A gaze tracking system with easy calibration T Ohno, N Mukawa, A Yoshikawa IPSJ Journal 44 (4), 1136-1149, 2003 | 13 | 2003 |
EPRO2: Design of a system and a curriculum to support group learning for school children M Sugimoto, F Kusunoki, S Inagaki, K Takatoki, A Yoshikawa Designing for Change in Networked Learning Environments: Proceedings of the …, 2003 | 13 | 2003 |
A two-step model of pattern acquisition: Application to tsume-go T Kojima, A Yoshikawa Computers and Games: First International Conference, CG’98 Tsukuba, Japan …, 1999 | 11 | 1999 |
The 3rd Fost-Cup World-Open Computer-Go Championship: ICCA Communication D Fotland, A Yoshikawa ICGA Journal 20 (4), 276-278, 1997 | 11 | 1997 |
Improving a cellular manufacturing system through real time-simulation and-measurement M Kitazawa, S Takahashi, TB Takahashi, A Yoshikawa, T Terano 2016 IEEE 40th Annual Computer Software and Applications Conference (COMPSAC …, 2016 | 9 | 2016 |
If Experience is Worth, How Experts Behave in a Manga Case S Takahashi, BT Takahashi, A Yoshikawa, T Terano Proc. DigitalWorld 2015, 159-165, 2015 | 9 | 2015 |
Perception in tsumego under 4 seconds time pressure A Yoshikawa, Y Saito Proceedings of the eighteenth annual conference of the Cognitive Science …, 2019 | 8 | 2019 |
A systematic approach to manga case method S Takahashi, BT Takahashi, A Yoshikawa, T Terano proceedings of the 23rd International Conference on Computers in Education, 2015 | 8 | 2015 |
Analyzing Organisational Innovation and Deviation Phenomena by Agent Based Simulation and Case Design T Kobayashi, S Takahashi, M Kunigami, A Yoshikawa, T Terano INNOVATION AND MANAGEMENT, 2012 | 8 | 2012 |
Pictogram network: evaluating english composition skills S Yoshizawa-Watanabe, M Kunigami, S Takahashi, T Terano, ... 2012 IEEE International Professional Communication Conference, 1-6, 2012 | 8 | 2012 |
A system for supporting collaborative learning with networked sensing boards M Sugimoto, F Kusunoki, S Inagaki, K Takatoki, A Yoshikawa Systems and Computers in Japan 35 (9), 39-50, 2004 | 8 | 2004 |
The difference of the knowledge for solving Tsume-Go problem according to the skill A Yoshikawa Proc. of Game Programming Workshop'97, 87-95, 1997 | 8 | 1997 |