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Kafui Monu
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Corporate use of social media: Technology affordance and external stakeholder relations
YA Argyris, K Monu
Journal of organizational computing and electronic commerce 25 (2), 140-168, 2015
1062015
Toward a unified theory of digital games
P Ralph, K Monu
The Computer Games Journal 4, 81-100, 2015
772015
A human-centered conceptual model of disasters affecting critical infrastructures
P Kruchten, C Woo, K Monu, M Sotoodeh
Proceedings of the 4th international conference on information systems for …, 2007
482007
A conceptual model of disasters encompassing multiple stakeholder domains
P Kruchten, C Woo, K Monu, M Sotoodeh
International Journal of Emergency Management 5 (1-2), 25-56, 2008
412008
Using machine learning to compare provaccine and antivaccine discourse among the public on social media: Algorithm development study
YA Argyris, K Monu, PN Tan, C Aarts, F Jiang, KA Wiseley
JMIR public health and surveillance 7 (6), e23105, 2021
282021
Beyond gamification: implications of purposeful games for the information systems discipline
K Monu, P Ralph
arXiv preprint arXiv:1308.1042, 2013
242013
Using speech acts to elicit positive emotions for complainants on social media
YA Argyris, K Monu, Y Kim, Y Zhou, Z Wang, Z Yin
Journal of Interactive Marketing 55 (1), 67-80, 2021
212021
Process mining in the rail industry: a qualitative analysis of success factors and remaining challenges
K Smit, J Mens
142019
Mtda+ N–a working theory of game design
P Ralph, K Monu
First Person Scholar, 2014
112014
Intelligent agents as a modeling paradigm
K Monu, C Woo
102005
A working theory of game design. Mechanics, technology, dynamics, aesthetics & narratives
P Ralph, K Monu
Retrieved from: www. firstper sonscholar. com/a-working-theory-of-game-design, 2014
92014
Designing the “appeal” of educational games
K Monu, P Ralph
82016
Conceptual modeling in disaster planning using agent constructs
K Monu, C Woo
Conceptual Modeling-ER 2009: 28th International Conference on Conceptual …, 2009
62009
Intelligent agents as a modelling paradigm
K Monu
University of British Columbia, 2005
52005
A conceptual modeling method to use agents in systems analysis
K Monu
Proceedings of CAiSE-DC, 15, 2008
42008
Enduring Design Challenges in Western Roleplaying Video Games
P Ralph, K Monu
The Journal of Creative Technologies, 2016
32016
Determining the Usefulness of Representing Organizational Actor Thought-Processes Using Conceptual Modeling
K Monu, C Woo
Proceedings of the tenth AIS SIGSAND Symposium, Bloomington, Indiana, USA, 2011
22011
Introduction to the online games and game-like systems minitrack
K Monu, JX Zhang, P Ralph
2016 49th Hawaii International Conference on System Sciences (HICSS), 3768-3768, 2016
12016
Using the organisational actor concept in information system analysis
KA Monu
University of British Columbia, 2011
12011
Introduction to the Minitrack on Game System Design and the Digital Economy
K Monu, I Boughzala, X Zhang
2018
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학술자료 1–20