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Olga Dziabenko
Olga Dziabenko
deusto.es의 이메일 확인됨
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Aspects of game-based learning
M Pivec, O Dziabenko, I Schinnerl
3rd International Conference on Knowledge Management, Graz, Austria 304, 14-16, 2003
3842003
Game-Based Learning in Universities and Lifelong Learning:" UniGame: Social Skills and Knowledge Training" Game Concept.
M Pivec, O Dziabenko, I Schinnerl
J. Univers. Comput. Sci. 10 (1), 4-16, 2004
2412004
Understanding teacher design practices for digital inquiry–based science learning: The case of Go-Lab
T de Jong, D Gillet, MJ Rodríguez-Triana, T Hovardas, D Dikke, R Doran, ...
Educational Technology Research and Development 69, 417-444, 2021
832021
Application and user perceptions of using the WebLab-Deusto-PLD in technical education
J Garcia-Zubia, P Orduña, I Angulo, U Hernandez, O Dziabenko, ...
2011 First Global Online Laboratory Consortium Remote Laboratories Workshop, 1-6, 2011
482011
Game based learning using web technologies.
C Bouras, V Igglesis, V Kapoulas, I Misedakis, O Dziabenko, A Koubek, ...
Int. J. Intell. Games Simul. 3 (2), 70-87, 2004
482004
The weblab-deusto remote laboratory management system architecture: achieving scalability, interoperability, and federation of remote experimentation
P Orduña, J Garcia-Zubia, L Rodriguez-Gil, I Angulo, U Hernandez-Jayo, ...
Cyber-Physical Laboratories in Engineering and Science Education, 17-42, 2018
422018
Game-based learning framework for collaborative learning and student e-teamwork
M Pivec, O Dziabenko
Internet: http://www. unigame. net/html/publications. html [May, 2008], 2004
412004
LXI technologies for remote labs: an extension of the VISIR project
J García-Zubía, U Hernandez-Jayo, I Angulo, D López-de-Ipiña, P Orduña, ...
iJOE 6 (1), 25-35, 2010
392010
Go-Lab ecosystem: Using online laboratories in a primary school
O Dziabenko, O Budnyk
EDULEARN19 Proceedings, 9276-9285, 2019
282019
A mobile robot platform for open learning based on serious games and remote laboratories
I Iturrate, G Martín, J García-Zubia, I Angulo, O Dziabenko, P Orduña, ...
2013 1st International Conference of the Portuguese Society for Engineering …, 2013
282013
Using VISIR: Experiments, Subjects and Students.
J Garcia-Zubia, I Gustavsson, U Hernandez-Jayo, P Orduna, I Angulo, ...
Int. J. Online Eng. 7 (S2), 11-14, 2011
282011
Time to play with a microcontroller managed mobile bot
O Dziabenko, J García-Zubia, I Angulo
Proceedings of the 2012 IEEE Global Engineering Education Conference (EDUCON …, 2012
272012
IT Innovative practices in secondary schools: Remote experiments
O Dziabenko, J García-Zubía
Universidad de Deusto, 2013
252013
Deeper learning approaches integrated in serious games
O Blazhko, K Gdowska, B Gawel, O Dziabenko, Т Luhova
Project, Program, Portfolio Management. P3M. In The Proceedings of the …, 2017
232017
Exploring complex remote laboratory ecosystems through interoperable federation chains
P Orduña, F Lerro, P Bailey, S Marchisio, K DeLong, E Perreta, ...
2013 IEEE global engineering education conference (EDUCON), 1200-1208, 2013
222013
Exploring students collaboration in remote laboratory infrastructures
P Orduña, L Rodriguez-Gil, I Angulo, O Dziabenko, D López-de-Ipiña, ...
2012 9th International Conference on Remote Engineering and Virtual …, 2012
212012
Remote experiments and online games: How to merge them?
O Dziabenko, J García-Zubia
2011 IEEE Global Engineering Education Conference (EDUCON), 1102-1107, 2011
202011
A Web-Based Game for Supporting Game-Based Learning.
O Dziabenko, M Pivec, C Bouras, V Igglesis, V Kapoulas, I Misedakis
GAME-ON, 111-, 2003
202003
Acquisition of higher-order experimental skills through remote and virtual laboratories
MT Restivo, GR Alves, O Dziabenko, J García-Zubía
IT innovative practices in secondary schools: remote experiments 1, 321-247, 2013
172013
Experiencia española en el proyecto Go-Lab
IM Sierra, O Dziabenko, JG Zubía
Educar 56 (2), 387-405, 2020
152020
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학술자료 1–20