Aspects of game-based learning M Pivec, O Dziabenko, I Schinnerl 3rd International Conference on Knowledge Management, Graz, Austria 304, 14-16, 2003 | 384 | 2003 |
Game-Based Learning in Universities and Lifelong Learning:" UniGame: Social Skills and Knowledge Training" Game Concept. M Pivec, O Dziabenko, I Schinnerl J. Univers. Comput. Sci. 10 (1), 4-16, 2004 | 241 | 2004 |
Understanding teacher design practices for digital inquiry–based science learning: The case of Go-Lab T de Jong, D Gillet, MJ Rodríguez-Triana, T Hovardas, D Dikke, R Doran, ... Educational Technology Research and Development 69, 417-444, 2021 | 83 | 2021 |
Application and user perceptions of using the WebLab-Deusto-PLD in technical education J Garcia-Zubia, P Orduña, I Angulo, U Hernandez, O Dziabenko, ... 2011 First Global Online Laboratory Consortium Remote Laboratories Workshop, 1-6, 2011 | 48 | 2011 |
Game based learning using web technologies. C Bouras, V Igglesis, V Kapoulas, I Misedakis, O Dziabenko, A Koubek, ... Int. J. Intell. Games Simul. 3 (2), 70-87, 2004 | 48 | 2004 |
The weblab-deusto remote laboratory management system architecture: achieving scalability, interoperability, and federation of remote experimentation P Orduña, J Garcia-Zubia, L Rodriguez-Gil, I Angulo, U Hernandez-Jayo, ... Cyber-Physical Laboratories in Engineering and Science Education, 17-42, 2018 | 42 | 2018 |
Game-based learning framework for collaborative learning and student e-teamwork M Pivec, O Dziabenko Internet: http://www. unigame. net/html/publications. html [May, 2008], 2004 | 41 | 2004 |
LXI technologies for remote labs: an extension of the VISIR project J García-Zubía, U Hernandez-Jayo, I Angulo, D López-de-Ipiña, P Orduña, ... iJOE 6 (1), 25-35, 2010 | 39 | 2010 |
Go-Lab ecosystem: Using online laboratories in a primary school O Dziabenko, O Budnyk EDULEARN19 Proceedings, 9276-9285, 2019 | 28 | 2019 |
A mobile robot platform for open learning based on serious games and remote laboratories I Iturrate, G Martín, J García-Zubia, I Angulo, O Dziabenko, P Orduña, ... 2013 1st International Conference of the Portuguese Society for Engineering …, 2013 | 28 | 2013 |
Using VISIR: Experiments, Subjects and Students. J Garcia-Zubia, I Gustavsson, U Hernandez-Jayo, P Orduna, I Angulo, ... Int. J. Online Eng. 7 (S2), 11-14, 2011 | 28 | 2011 |
Time to play with a microcontroller managed mobile bot O Dziabenko, J García-Zubia, I Angulo Proceedings of the 2012 IEEE Global Engineering Education Conference (EDUCON …, 2012 | 27 | 2012 |
IT Innovative practices in secondary schools: Remote experiments O Dziabenko, J García-Zubía Universidad de Deusto, 2013 | 25 | 2013 |
Deeper learning approaches integrated in serious games O Blazhko, K Gdowska, B Gawel, O Dziabenko, Т Luhova Project, Program, Portfolio Management. P3M. In The Proceedings of the …, 2017 | 23 | 2017 |
Exploring complex remote laboratory ecosystems through interoperable federation chains P Orduña, F Lerro, P Bailey, S Marchisio, K DeLong, E Perreta, ... 2013 IEEE global engineering education conference (EDUCON), 1200-1208, 2013 | 22 | 2013 |
Exploring students collaboration in remote laboratory infrastructures P Orduña, L Rodriguez-Gil, I Angulo, O Dziabenko, D López-de-Ipiña, ... 2012 9th International Conference on Remote Engineering and Virtual …, 2012 | 21 | 2012 |
Remote experiments and online games: How to merge them? O Dziabenko, J García-Zubia 2011 IEEE Global Engineering Education Conference (EDUCON), 1102-1107, 2011 | 20 | 2011 |
A Web-Based Game for Supporting Game-Based Learning. O Dziabenko, M Pivec, C Bouras, V Igglesis, V Kapoulas, I Misedakis GAME-ON, 111-, 2003 | 20 | 2003 |
Acquisition of higher-order experimental skills through remote and virtual laboratories MT Restivo, GR Alves, O Dziabenko, J García-Zubía IT innovative practices in secondary schools: remote experiments 1, 321-247, 2013 | 17 | 2013 |
Experiencia española en el proyecto Go-Lab IM Sierra, O Dziabenko, JG Zubía Educar 56 (2), 387-405, 2020 | 15 | 2020 |