Augmented reality learning environment for basic life support and defibrillation training: usability study PL Ingrassia, G Mormando, E Giudici, F Strada, F Carfagna, F Lamberti, ... Journal of medical Internet research 22 (5), e14910, 2020 | 73 | 2020 |
Approaching sustainability learning via digital serious games AD dos Santos, F Strada, A Bottino IEEE Transactions on Learning Technologies 12 (3), 303-320, 2018 | 45 | 2018 |
Leveraging a collaborative augmented reality serious game to promote sustainability awareness, commitment and adaptive problem-management F Strada, MX Lopez, C Fabricatore, AD dos Santos, D Gyaurov, ... International Journal of Human-Computer Studies 172, 102984, 2023 | 24 | 2023 |
Assessing the Usability of Different Virtual Reality Systems for Firefighter Training. F Corelli, E Battegazzorre, F Strada, A Bottino, GP Cimellaro VISIGRAPP (2: HUCAPP), 146-153, 2020 | 19 | 2020 |
Holo-BLSD–A holographic tool for self-training and self-evaluation of emergency response skills F Strada, A Bottino, F Lamberti, G Mormando, PL Ingrassia IEEE Transactions on Emerging Topics in Computing 9 (3), 1581-1595, 2019 | 19 | 2019 |
Da4event: towards bridging the sim-to-real gap for event cameras using domain adaptation M Planamente, C Plizzari, M Cannici, M Ciccone, F Strada, A Bottino, ... IEEE Robotics and Automation Letters 6 (4), 6616-6623, 2021 | 15 | 2021 |
HoloLens, augmented reality and teamwork: Merging virtual and real workplaces F Salvetti, B Bertagni, P Ingrassia, G Pratticò environment 3 (4), 5-6, 2018 | 13 | 2018 |
GAINE–A portable framework for the development of edutainment applications based on multitouch and tangible interaction A Bottino, A Martina, F Strada, A Toosi Entertainment Computing 16, 53-65, 2016 | 13 | 2016 |
Holo-BLSD: an augmented reality self-directed learning and evaluation system for effective basic life support defibrillation training A Bottino, PL Ingrassia, F Lamberti, F Salvetti, F Strada, A Vitillo 18th International Meeting on Simulation in Healthcare (IMSH 2018), 2018 | 9 | 2018 |
Evaluating the suitability of several AR devices and tools for industrial applications E Battegazzorre, D Calandra, F Strada, A Bottino, F Lamberti International conference on augmented reality, virtual reality and computer …, 2020 | 8 | 2020 |
The design of an augmented reality collaborative game for sustainable development AD dos Santos, F Strada, A Bottino Games and Learning Alliance: 5th International Conference, GALA 2016 …, 2016 | 8 | 2016 |
Designing collaborative games for children education on sustainable development AD Dos Santos, F Strada, A Martina, A Bottino Intelligent Technologies for Interactive Entertainment: 8th International …, 2017 | 7 | 2017 |
Learning sustainability by making games. The experience of a challenge as a novel approach for Education for Sustainable Development S Cravero, F Strada, I Lami, A Bottino 7th International Conference on Higher Education Advances (HEAd'21), 651-659, 2021 | 6 | 2021 |
ToMMI-A software library for multiplatform tangible mobile interaction F Strada, A Bottino International Conference on Human Computer Interaction Theory and …, 2017 | 4 | 2017 |
Investigating the design and evaluation of educational games under the perspective of Player Experience AD dos Santos, F Strada, A Bottino Games and Learning Alliance: 6th International Conference, GALA 2017, Lisbon …, 2017 | 3 | 2017 |
Assessing Visual Cues for Improving Awareness in Collaborative Augmented Reality F Strada, E Battegazzorre, E Ameglio, S Turello, A Bottino International Conference on Extended Reality, 200-218, 2022 | 2 | 2022 |
Ai server-side prediction for latency mitigation and cheating detection: the mpai-spg approach D Spina, A Bottino, D Cavagnino, L Chiariglione, M Lucenteforte, ... 2024 IEEE Gaming, Entertainment, and Media Conference (GEM), 1-6, 2024 | 1 | 2024 |
How to measure game testing: a survey of coverage metrics R Coppola, T Fulcini, S Manzi, F Strada Proceedings of the ACM/IEEE 8th International Workshop on Games and Software …, 2024 | 1 | 2024 |
Influencer Based Virtual Reality Stroop Task E Battegazzorre, F Strada, L De Francesco, A Mazza, O Dal Monte, ... IEEE Access, 2023 | 1 | 2023 |
Using multimodal learning analytics to explore collaboration in a sustainability co-located tabletop game MX López, F Strada, A Bottino, C Fabricatore European Conference on Games Based Learning (Brighton: Academic Conferences …, 2021 | 1 | 2021 |