Going to school in World of Warcraft. Observations from a trial programme using off-the-shelf computer games as learning tools in secondary education M Wiklund, L Ekenberg Designs for learning 2 (1), 36-55, 2009 | 25 | 2009 |
Web accessibility by Morse Code modulated haptics for deaf-blind L Norberg, T Westin, P Mozelius, M Wiklund International Journal of Child Health and Human Development 9 (3), 361-370, 2016 | 17* | 2016 |
Digital games and simulations for learning S Selander, FV Lim, M Wiklund, U Fors Games and education: Designs in and for learning, 17-27, 2018 | 15 | 2018 |
Gaming habits, study habits and compulsive gaming among digital gaming natives P Mozelius, T Westin, M Wiklund, L Norberg The 10th European Conference on Games Based Learning (ECGBL), Paisley …, 2016 | 13 | 2016 |
Evaluating educational games using facial expression recognition software: measurement of gaming emotion M Wiklund, W Rudenmalm, L Norberg, T Westin, P Mozelius Proceedings of the European Conference on Games Based Learning, 605-612, 2015 | 13 | 2015 |
Learning games or learning stimulating games: An indirect approach to learning stimulating effects from off-the-shelf games M Wiklund, P Mozelius International Journal of Digital Information and Wireless Communications …, 2013 | 13 | 2013 |
From skeptics to advanced adopters: Investigating digital game adoption practices, challenges and needs of teachers in Swedish schools M Mathe, H Verhagen, M Wiklund International conference on games and learning Alliance, 73-82, 2019 | 9 | 2019 |
Transfer of knowledge and skills from computer gaming to non-digital real world contexts P Mozelius, M Wiklund, T Westin, L Norberg ICEL2015-10th International Conference on e-Learning: ICEL, 235, 2015 | 8 | 2015 |
Digital games in education: exploring teachers’ practices and challenges from play to co-design M Mathe, H Verhagen, M Wiklund Proceedings of the 12th European Conference on Games Based Learning, 388-395, 2018 | 7 | 2018 |
Biometric belt and braces for authentication in distance education M Wiklund, P Mozelius, T Westin, L Norberg European Conference on e-Learning. Prague, Czech Republic. Retrieved from …, 2016 | 6 | 2016 |
Inclusion of disaffected youth and avoidance of stigmatising remedial education groups through game-based learning M Wiklund, P Mozelius, L Norberg, T Westin Proceedings of the European Conference on Games Based Learning 2, 628-635, 2014 | 6 | 2014 |
Digital games-based teaching in Swedish compulsory and upper secondary schools M Mathe, H Verhagen, M Wiklund European Conference on Games Based Learning, 503-XIX, 2019 | 5 | 2019 |
Spel och lärande L Ekenberg, M Wiklund i Staffan Selander & Eva Svärdemo-Åberg (red.), Didaktisk design i digital …, 2008 | 5 | 2008 |
Game mediated communication: Multiplayer games as the medium for computer based communication M Wiklund Proceedings of DIGRA 2005, Changing Views: Worlds in Play, 2:nd …, 2005 | 5 | 2005 |
Students perception of a learning environment and the teachers role while using unmodified computer games as learning tools in upper secondary education M Wiklund, L Glimbert the proceedings of the 6th international conference on computer games, AI …, 2005 | 4 | 2005 |
The Game Genre Factor in Computer Games Based Learning M Wiklund the proceedings of the 8: th International Conference on Computer Games, AI …, 2006 | 3 | 2006 |
Regression from game-oriented to traditional school T Westin, M Wiklund, P Mozelius, L Norberg Journal of Educational Technology Systems 43 (4), 349-370, 2015 | 2 | 2015 |
Balancing game universes for playing without sight or hearing T Westin, M Furöstam, R Yasasindhu, L Norberg, M Wiklund, P Mozelius Assistive Technology, 372-377, 2015 | 2 | 2015 |
Perception of computer games in Non-gaming contexts M Wiklund Department of Computer and Systems Sciences, Stockholm University, 2010 | 2 | 2010 |
Investigating Social Media Potential for Supporting Teachers’ Digital Games Literacy M Máthé, H Verhagen, M Wiklund ECGBL 2022 16th European Conference on Game-Based Learning, 2022 | 1 | 2022 |