フォロー
Hyun Jean Lee
Hyun Jean Lee
その他の名前Hyunjean Lee
確認したメール アドレス: yonsei.ac.kr
タイトル
引用先
引用先
WiiArts: Creating collaborative art experience with WiiRemote interaction
HJ Lee, H Kim, G Gupta, A Mazalek
Proceedings of the 2nd international conference on Tangible and embedded …, 2008
472008
Tilting table: a movable screen
HJ Lee, M Khandelwal, A Mazalek
Proceedings of the 1st international conference on Tangible and embedded …, 2007
152007
The screen as boundary object in the realm of imagination
HJ Lee
Georgia Institute of Technology, 2009
72009
After Felix Gonzalez-Torres: The New Active Audience in the Social Media Era
HJ Lee, JH Kim
Third Text 30 (5-6), 474-489, 2016
62016
도시 미디어 스크린 경험의 확장: 거대한 캔버스가 되는 도시
이현진
Archives of Design Research 24 (1), 5-14, 2011
52011
The BirdMan: hybrid perception
JH Kim, HG Kim, HJ Lee
Digital Creativity 26 (1), 56-64, 2015
42015
Expanding Urban Media Screen Experiences: the City as a Big Canvas
HJ Lee
Design Studies 24 (1), 5-14, 2011
42011
VR for Toegye's Ten Diagrams on Sage Learning: Experiential Space-Time based on the Concept of Eastern Philosophy
HJ Lee, W Lee, H Kim, JH Kim
Proceedings of the 25th International Symposium on Electronic Art, 128-133, 2019
32019
ReMember: Using Biosignals to Recall Memories of Companion Animals
C Yi, J Bae, N Baek, J Jung, S Hur, HJ Lee, SA Lee
Proceedings of the ACM on Computer Graphics and Interactive Techniques 4 (2 …, 2021
22021
미적 경험으로서의 펄베이시브 퍼블릭 퍼포먼스와 펄베이시브 게임
이현진
Archives of Design Research 25 (3), 76-93, 2012
22012
DraWiing Together: Exploring Collaborative User Engagement in Art Exhibitions
H Kim, HJ Lee, EYL Do
Design, User Experience, and Usability. Theory, Methods, Tools and Practice …, 2011
22011
The spinning screen: a movable experience between virtual and real
HJ Lee, A Mazalek, K Goel
Proceedings of the international conference on Advances in computer …, 2007
22007
EuglPollock: Rethinking Interspecies Collaboration through Art Making
K Lee, YK Jang, J Jung, DH Kim, HJ Lee, SA Lee
Proceedings of the 30th ACM International Conference on Multimedia, 1077-1084, 2022
12022
Virtual Reality for Toegye's Ten Diagrams on Sage Learning
HJ Lee, W Lee, H Kim, J Park, S Kim, S Jang, JH Kim
한국 HCI 학회 학술대회, 342-345, 2019
12019
Pervasive Public Performance and Pervasive Game as Aesthetic Experience
H Lee
Archives of Design Research 25 (3), 76-93, 2012
12012
경계(境界)적 대상으로서의 스크린
이현진
기초조형학연구 12 (3), 407-416, 2011
12011
Collaborative Art Experiences in Dark Spaces: Illumination and Beneath
HJ Lee, H Kim, G Gupta, A Mazalek
CHI’08, 2008
12008
Plantext
KC Lee, EY Lee, JS Moon, JH Jung, HY Park, HJ Lee, SA Lee
SIGGRAPH Asia 2020 Art Gallery, 1-1, 2020
2020
Sunghaksipdo VR: An Interdisciplinary Approach to the Creation of a Virtual Philosophical Thought Space
HJ Lee, H Kim, WJ Lee
한국과학예술융합학회 38 (3), 253-262, 2020
2020
Mind-Illness in Toegye and Gyung (Mindfulness) as a Remedy
W Lee, HJ Lee
Chongkyo yŏnku 79 (3), 111-139, 2019
2019
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論文 1–20