フォロー
Teresa De la Hera
Teresa De la Hera
確認したメール アドレス: eshcc.eur.nl
タイトル
引用先
引用先
Benefits and factors influencing the design of intergenerational digital games: A systematic literature review
T De la Hera, E Loos, M Simons, J Blom
Societies 7 (3), 18, 2017
932017
Persuasive gaming: Identifying the different types of persuasion through games
T de la Hera Conde-Pumpido
International Journal of Serious Games 4 (1), 31-39, 2017
512017
Digital gaming and the advertising landscape
T de la Hera
Amsterdam University Press, 2019
472019
A conceptual model for the study of persuasive games
T de la Hera Conde-Pumpido
Proceedings of DiGRA 2013 Conference, 2013
422013
Fortnite streamers as influencers: A study on gamers’ perceptions
R King, T de la Hera
The Computer Games Journal 9 (4), 349-368, 2020
392020
Setting up and conducting the co-design of an intergenerational digital game: A state-of-the-art literature review
E Loos, T de la Hera, M Simons, D Gevers
Human Aspects of IT for the Aged Population. Design for the Elderly and …, 2019
272019
The key features of persuasive games: A model and case analysis
RS Jacobs, J Jansz, T de la Hera Conde-Pumpido
New Perspectives on the Social Aspects of Digital Gaming, 153-171, 2017
272017
Persuasive structures in advergames
T de la Hera Conde-Pumpido
27*2012
Persuasive gaming in context
T De La Hera, J Jansz, J Raessens, B Schouten
Amsterdam University Press, 2021
242021
The persuasive roles of digital games: The case of cancer games
T de la Hera Conde-Pumpido
Media and Communication 6 (2), 103-111, 2018
192018
Literacy at play: an analysis of media literacy games used to foster media literacy competencies
R Glas, J van Vught, T Fluitsma, T De La Hera, S Gómez-García
Frontiers in communication 8, 1155840, 2023
172023
Newsgames: The use of digital games by mass-media outlets to convey journalistic messages
S Gómez-García, T de la Hera Conde-Pumpido
Games and Culture 18 (4), 449-474, 2023
132023
Using an ice-skating exergame to foster intercultural interaction between refugees and Dutch children
T de la Hera Conde-Pumpido, E Loos, W van Wilgenburg, M Versteeg, ...
Cogent Education 5 (1), 1538587, 2018
122018
A theoretical model for the study of persuasive communication through digital games
T de la Hera Conde-Pumpido
Engaging consumers through branded entertainment and convergent media, 74-88, 2015
122015
A classification of branded entertainment based on psychological levels of processing
J Bermejo-Berros
Engaging consumers through branded entertainment and convergent media, 22-52, 2015
112015
4. Looking Beyond Persuasion Through Rule-Based Representations in Digital Games: Designing Games to Shape, Reinforce, or Change Attitudes
T De la Hera, J Raessens
Persuasive Gaming in Context, 57, 2021
92021
The role of spontaneous digital play during young patients’ cancer treatment
T de la Hera Conde-Pumpido, CS Sanz
Media and Communication 9 (1), 39-48, 2021
92021
Creating an Index to Calculate the Level of Convergence of a Medium
M Gago, X López, X Pereira, I Portilla, C Toural, M Limia, T de la Hera
10th International Symposium on Online Journalism, 2009
92009
Comunicación Institucional Online: Un modelo para el análisis de usos y potencialidades de la web 2.0. El caso de la Gripe A
T de la Hera Conde-Pumpido
82009
Benefits and factors influencing the decision of intergenerational digital games: A systematic literature review. Societies, 7 (3), 18
T de la Hera, E Loos, M Simons, J Blom
72017
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