オープン アクセスを義務付けられた論文 - Steven Schmidt詳細
一般には非公開: 12 件
Modeling gaming qoe: Towards the impact of frame rate and bit rate on cloud gaming
S Zadtootaghaj, S Schmidt, S Möller
2018 Tenth international conference on quality of multimedia experience …, 2018
委任: German Research Foundation, European Commission
Towards the delay sensitivity of games: There is more than genres
S Schmidt, S Zadtootaghaj, S Möller
2017 Ninth international conference on quality of multimedia experience …, 2017
委任: German Research Foundation, European Commission
Quality estimation models for gaming video streaming services using perceptual video quality dimensions
S Zadtootaghaj, S Schmidt, SS Sabet, S Möller, C Griwodz
Proceedings of the 11th ACM multimedia systems conference, 213-224, 2020
委任: European Commission
New ITU-T standards for gaming QoE evaluation and management
S Moller, S Schmidt, S Zadtootaghaj
2018 Tenth International Conference on Quality of Multimedia Experience …, 2018
委任: German Research Foundation, European Commission
Impact of virtual environments on motivation and engagement during exergames
S Schmidt, P Ehrenbrink, B Weiss, JN Voigt-Antons, T Kojic, A Johnston, ...
2018 Tenth international conference on quality of multimedia experience …, 2018
委任: German Research Foundation
Assessing interactive gaming quality of experience using a crowdsourcing approach
S Schmidt, B Naderi, SS Sabet, S Zadtootaghaj, S Möller
2020 Twelfth international conference on quality of multimedia experience …, 2020
委任: European Commission
Modeling and understanding the quality of experience of online mobile gaming services
S Schmidt, S Zadtootaghaj, SS Sabet, S Möller
2021 13th International Conference on Quality of Multimedia Experience …, 2021
委任: European Commission
A comparison of interactive and passive quality assessment for gaming research
S Schmidt, S Möller, S Zadtootaghaj
2018 Tenth International Conference on Quality of Multimedia Experience …, 2018
委任: German Research Foundation, European Commission
Towards the influence of audio quality on gaming quality of experience
S Schmidt, S Zadtootaghaj, S Wang, S Möller
2021 13th International Conference on Quality of Multimedia Experience …, 2021
委任: European Commission
Investigating the relationship of mental immersion and physiological measures during cloud gaming
S Schmidt, S Uhrig, D Reuschel
2020 Twelfth International Conference on Quality of Multimedia Experience …, 2020
委任: European Commission
Know your game: a bottom-up approach for gaming research
S Mowlaei, S Schmidt, S Zadtootaghaj, S Möller
2018 Tenth International Conference on Quality of Multimedia Experience …, 2018
委任: German Research Foundation, European Commission
ITU-T standardization activities targeting gaming quality of experience
S Schmidt, S Zadtootaghaj, S Möller
ACM SIGMultimedia Records 13 (1), 1-1, 2022
委任: German Research Foundation, European Commission
一般公開: 11 件
GamingVideoSET: a dataset for gaming video streaming applications
N Barman, S Zadtootaghaj, S Schmidt, MG Martini, S Möller
2018 16th Annual Workshop on Network and Systems Support for Games (NetGames …, 2018
委任: German Research Foundation, European Commission
An evaluation of video quality assessment metrics for passive gaming video streaming
N Barman, S Schmidt, S Zadtootaghaj, MG Martini, S Möller
Proceedings of the 23rd packet video workshop, 7-12, 2018
委任: German Research Foundation, European Commission
NDNetGaming-development of a no-reference deep CNN for gaming video quality prediction
M Utke, S Zadtootaghaj, S Schmidt, S Bosse, S Möller
Multimedia tools and applications, 1-23, 2022
委任: European Commission
NR-GVQM: A no reference gaming video quality metric
S Zadtootaghaj, N Barman, S Schmidt, MG Martini, S Möller
2018 IEEE international symposium on multimedia (ISM), 131-134, 2018
委任: European Commission
A classification of video games based on game characteristics linked to video coding complexity
S Zadtootaghaj, S Schmidt, N Barman, S Möller, MG Martini
2018 16th Annual workshop on network and systems support for games (NetGames …, 2018
委任: German Research Foundation, European Commission
An objective and subjective quality assessment study of passive gaming video streaming
N Barman, S Zadtootaghaj, S Schmidt, MG Martini, S Möller
International Journal of Network Management 30 (3), e2054, 2020
委任: German Research Foundation, European Commission
Quality enhancement of gaming content using generative adversarial networks
NJ Avanaki, S Zadtootaghaj, N Barman, S Schmidt, MG Martini, S Möller
2020 Twelfth International Conference on Quality of Multimedia Experience …, 2020
委任: European Commission
Towards the Need Satisfaction in Gaming: A comparison of different gaming platforms
AF Perrin, T Ebrahimi, S Zadtootaghaj, S Schmidt, S Möller
2017 Ninth International Conference on Quality of Multimedia Experience …, 2017
委任: German Research Foundation, European Commission
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