Howdy pardner! on free-to-play, sociability and rhythm design in FrontierVille H Tyni, O Sotamaa, S Toivonen Proceedings of the 15th International Academic MindTrek Conference …, 2011 | 59 | 2011 |
Dimensions of hybrid in playful products H Tyni, A Kultima, F Mäyrä Proceedings of International Conference on Making Sense of Converging Media …, 2013 | 55 | 2013 |
Double duty: Crowdfunding and the evolving game production network H Tyni Games and Culture 15 (2), 114-137, 2020 | 51 | 2020 |
Assembling a game development scene? H Tyni, O Sotamaa GAME Italian Journal of Game Studies, 109-119, 2014 | 41* | 2014 |
Hybrid Playful Experiences: Playing Between Material and Digital-Hybridex Project, Final Report H Tyni, A Kultima, T Nummenmaa, K Alha, V Kankainen, F Mäyrä University of Tampere, 2016 | 21 | 2016 |
Understanding smart device tabletop games V Kankainen, H Tyni Proceedings of the 18th International Academic MindTrek Conference: Media …, 2014 | 15 | 2014 |
Material culture and angry birds H Tyni, O Sotamaa DiGRA, 2014 | 13 | 2014 |
Extended or exhausted: how console DLC keeps the player on the rail H Tyni, O Sotamaa Proceedings of the 15th International Academic MindTrek Conference …, 2011 | 13 | 2011 |
New Paradigms for Digital Games: The Finnish Perspective Future Play Project, Final Report O Sotamaa, H Tyni, S Toivonen, T Malinen, E Rautio Tampereen yliopisto, 2011 | 11 | 2011 |
Playful furniture: breaching a serious setting with interactive seats A Kultima, T Nummenmaa, H Tyni, K Alha, J Stenros, V Kankainen, ... Games and culture 13 (3), 301-321, 2018 | 9 | 2018 |
Hybrid Playful Experiences: Playing between Material and Digital-Hybridex Project H Tyni, A Kultima, T Nummenmaa, K Alha, V Kankainen, F Mäyrä Final Report, 2016 | 8 | 2016 |
MurMur moderators, the talking playful seats T Nummenmaa, A Kultima, H Tyni, K Alha Proceedings of the 18th International Academic MindTrek Conference: Media …, 2014 | 7 | 2014 |
The emergence of industry of playful hybrids: developer's perspective H Tyni, A Kultima Proceedings of the 20th international academic mindtrek conference, 413-421, 2016 | 6 | 2016 |
Games Crowdfunding as a Form of Platformised Cultural Production H Tyni Tampere University, 2020 | 5 | 2020 |
Goofy Mus, Grumpy Mur and Dirty Muf: Talking Playful Seats with Personalities A Kultima, T Nummenmaa, H Tyni, K Alha, F Mäyrä Proceedings of the 2014 Workshops on Advances in Computer Entertainment …, 2014 | 5 | 2014 |
The Diversity of Attitudes towards Play at the Workplace–A Case of an Academic Community T Nummenmaa, V Kankainen, S Savolainen, A Kultima, J Karvinen, ... Proceedings of DiGRA/FDG 2016 Conference, 2016 | 4 | 2016 |
Need to touch, wonder of discovery, and social capital: experiences with interactive playful seats T Nummenmaa, H Tyni, A Kultima, K Alha, J Holopainen Proceedings of the 12th International Conference on Advances in Computer …, 2015 | 4 | 2015 |
‘Even if the algorithm is a terrible workmate, you just need to learn to live with it’: Perceptions of data analytics among game industry professionals O Sotamaa, H Tyni, T Myöhänen European Journal of Cultural Studies 27 (4), 558-576, 2024 | 3 | 2024 |
Game retail and crowdfunding H Tyni, O Sotamaa Point of Sale: Analyzing Media Retail, 75-90, 2019 | 2 | 2019 |
Spectating development and other backer perspectives on games crowdfunding H Tyni Conference of Digital Games Research Association, 2018 | 2 | 2018 |