Teacher implementation and the impact of game-based science curriculum materials CD Wilson, F Reichsman, K Mutch-Jones, A Gardner, L Marchi, ... Journal of Science Education and Technology 27, 285-305, 2018 | 47 | 2018 |
Modeling secondary students’ genetics learning in a game-based environment: Integrating the expectancy-value theory of achievement motivation and flow theory A Rachmatullah, F Reichsman, T Lord, C Dorsey, B Mott, J Lester, ... Journal of Science Education and Technology 30, 511-528, 2021 | 38 | 2021 |
Enhancing Student Competency Models for Game-Based Learning with a Hybrid Stealth Assessment Framework. N Henderson, V Kumaran, W Min, B Mott, Z Wu, D Boulden, T Lord, ... International Educational Data Mining Society, 2020 | 26 | 2020 |
Tracking student progress in a game-like learning environment with a monte carlo bayesian knowledge tracing model GH Gweon, HS Lee, C Dorsey, R Tinker, W Finzer, D Damelin Proceedings of the Fifth International Conference on Learning Analytics And …, 2015 | 14 | 2015 |
Messy data, real science A Hammett, C Dorsey The Science Teacher 87 (8), 40-48, 2020 | 12 | 2020 |
How does Bayesian knowledge tracing model emergence of knowledge about a mechanical system? HS Lee, GH Gweon, C Dorsey, R Tinker, W Finzer, D Damelin, N Kimball, ... Proceedings of the Fifth International Conference on Learning Analytics and …, 2015 | 6 | 2015 |
Measuring epistemic knowledge development related to scientific experimentation practice: A construct modeling approach HS Lee, GH Gweon, A Webb, D Damelin, C Dorsey Science Education 108 (2), 383-411, 2024 | 5 | 2024 |
THE CASE FOR CYBERLEARNING M Southworth, J Mokros, C Dorsey, R Smith The Science Teacher 77 (7), 28, 2010 | 5 | 2010 |
If we build it, will they learn? An analysis of students’ understanding in an interactive game during and after a research project P Horwitz, F Reichsman, T Lord, C Dorsey, E Wiebe, J Lester Technology, Knowledge and Learning 28 (4), 1825-1839, 2023 | 4 | 2023 |
Enhancing Stealth Assessment in Game-Based Learning Environments with Generative Zero-Shot Learning. N Henderson, H Acosta, W Min, B Mott, T Lord, F Reichsman, C Dorsey, ... International Educational Data Mining Society, 2022 | 4 | 2022 |
Deeply digital STEM learning C Dorsey Digital curricula in school mathematics, 285-296, 2016 | 4 | 2016 |
Energy across the Curriculum-Cumulative Learning Using Embedded Assessment Results V Svihla, L Gerard, K Ryoo, E Sato, T Visintainer, H Swanson, M Linn, ... International Society of the Learning Sciences (ISLS), 2010 | 4 | 2010 |
Utilizing Cognitive Load Theory and Evidence-Centered Design to Inform the Design of Game-Based Learning Environments D Bounajim, A Rachmatullah, D Boulden, B Mott, J Lester, T Lord, ... Proceedings of the Human Factors and Ergonomics Society Annual Meeting 64 (1 …, 2020 | 3 | 2020 |
Predicting Challenge Outcomes for Students in a Digital Game for Learning Genetics. Z Wu, BW Mott, W Min, R Taylor, D Boulden, T Lord, F Reichsman, ... EDM (Workshops), 51-59, 2019 | 3 | 2019 |
Perspective: Improving STEM education with next generation science standards C Dorsey Concord Newsletter, 2013 | 3 | 2013 |
Perspective: Defining a deeply digital education C Dorsey Concord Consortium, 2013 | 3 | 2013 |
The low-Reynolds number spreading of axisymmetric drops and gravity currents along a free surface CW Dorsey, M Manga Physics of Fluids 10 (11), 3011-3013, 1998 | 3 | 1998 |
Teaching in a World of Messy Data Breadcrumb C Dorsey The Science Teacher 88 (5), 2021 | 2 | 2021 |
Connecting energy across the curriculum V Svihla, K Ryoo, MC Linn, C Dorsey Retrieved August 18, 2012, 2011 | 2 | 2011 |
Collaboratories for genetics learning F Reichsman, C Dorsey Concord 14, 12-13, 2010 | 2 | 2010 |