Segui
Jessica D Bayliss
Titolo
Citata da
Citata da
Anno
Use of the evoked potential P3 component for control in a virtual apartment
JD Bayliss
IEEE transactions on neural systems and rehabilitation engineering 11 (2 …, 2003
3332003
A virtual reality testbed for brain-computer interface research
JD Bayliss, DH Ballard
IEEE Transactions on Rehabilitation Engineering 8 (2), 188-190, 2000
2362000
Analyzing hyperspectral data with independent component analysis
JD Bayliss, JA Gualtieri, RF Cromp
26th AIPR workshop: Exploiting new image sources and sensors 3240, 133-143, 1998
2241998
A dichoptic custom-made action video game as a treatment for adult amblyopia
I Vedamurthy, M Nahum, SJ Huang, F Zheng, J Bayliss, D Bavelier, ...
Vision research 114, 173-187, 2015
2132015
Games as a" flavor" of CS1
JD Bayliss, S Strout
Proceedings of the 37th SIGCSE technical symposium on Computer science …, 2006
1662006
An action video game for the treatment of amblyopia in children: a feasibility study
C Gambacorta, M Nahum, I Vedamurthy, J Bayliss, J Jordan, D Bavelier, ...
Vision research 148, 1-14, 2018
1132018
A flexible brain-computer interface
JD Bayliss
University of Rochester, 2001
872001
Changing the P300 brain computer interface
JD Bayliss, SA Inverso, A Tentler
CyberPsychology & Behavior 7 (6), 694-704, 2004
802004
Using games in introductory courses: tips from the trenches
JD Bayliss
Proceedings of the 40th ACM technical symposium on Computer science …, 2009
762009
The effects of games in CS1-3
JD Bayliss
Microsoft Academic Days Conference on Game Development in Computer Science …, 2007
522007
Teaching game AI through Minecraft mods
JD Bayliss
2012 IEEE International Games Innovation Conference, 1-4, 2012
452012
Recognizing evoked potentials in a virtual environment
J Bayliss, D Ballard
Advances in Neural Information Processing Systems 12, 1999
411999
Single trial P300 recognition in a virtual environment
J Bayliss, D Ballard
381998
Single trial P3 epoch recognition in a virtual environment
JD Bayliss, DH Ballard
Neurocomputing 32, 637-642, 2000
362000
Introducing BF++: A C++ framework for cognitive bio-feedback systems design
L Bianchi, F Babiloni, F Cincotti, S Salinari, MG Marcian
Methods of information in medicine 42 (01), 104-110, 2003
352003
Development of a virtual laboratory for the study of complex human behavior
JB Pelz, MM Hayhoe, DH Ballard, A Shrivastava, JD Bayliss, ...
Stereoscopic Displays and Virtual Reality Systems VI 3639, 416-426, 1999
281999
Instructional design as game design
JD Bayliss, DI Schwartz
Proceedings of the 4th International Conference on Foundations of Digital …, 2009
232009
Game design and development students: who are they?
JD Bayliss, K Bierre
Proceedings of the 3rd international conference on Game development in …, 2008
222008
Lazy eye shooter: A novel game therapy for visual recovery in adult amblyopia
JD Bayliss, I Vedamurthy, D Bavelier, M Nahum, D Levi
2012 IEEE international games innovation conference, 1-4, 2012
212012
The E ects of Eye Tracking in a VR Helmet on EEG Recordings
JD Bayliss, DH Ballard
TR 685, University of Rochester National Resource Laboratory for the Study …, 1998
161998
Il sistema al momento non può eseguire l'operazione. Riprova più tardi.
Articoli 1–20