An approach to usability evaluation of e-learning applications C Ardito, MF Costabile, MD Marsico, R Lanzilotti, S Levialdi, T Roselli, ... Universal access in the information society 4, 270-283, 2006 | 622 | 2006 |
Usability of e-learning tools C Ardito, M De Marsico, R Lanzilotti, S Levialdi, T Roselli, V Rossano, ... Proceedings of the working conference on Advanced visual interfaces, 80-84, 2004 | 206 | 2004 |
Game-based learning and gamification to promote engagement and motivation in medical learning contexts E Pesare, T Roselli, N Corriero, V Rossano Smart Learning Environments 3, 1-21, 2016 | 187 | 2016 |
Augmented reality to support geometry learning V Rossano, R Lanzilotti, A Cazzolla, T Roselli IEEE Access 8, 107772-107780, 2020 | 120 | 2020 |
Multimedia augmented reality game for learning math C Rebollo, I Remolar, V Rossano, R Lanzilotti Multimedia Tools and Applications 81 (11), 14851-14868, 2022 | 67 | 2022 |
PeppeRecycle: Improving children’s attitude toward recycling by playing with a social robot G Castellano, B De Carolis, F D’Errico, N Macchiarulo, V Rossano International Journal of Social Robotics 13 (1), 97-111, 2021 | 56 | 2021 |
Can a hypermedia cooperative e-learning environment stimulate constructive collaboration? MV Pragnell, T Roselli, V Rossano Journal of Educational Technology & Society 9 (2), 119-132, 2006 | 45 | 2006 |
Digitally enhanced assessment in virtual learning environments E Pesare, T Roselli, V Rossano, P Di Bitonto Journal of Visual Languages & Computing 31, 252-259, 2015 | 40 | 2015 |
Towards guidelines for usability of e-learning applications C Ardito, MF Costabile, M De Marsico, R Lanzilotti, S Levialdi, ... User-Centered Interaction Paradigms for Universal Access in the Information …, 2004 | 39 | 2004 |
Gamification and learning analytics to improve engagement in university courses F Cassano, A Piccinno, T Roselli, V Rossano Methodologies and Intelligent Systems for Technology Enhanced Learning, 8th …, 2019 | 37 | 2019 |
A Taxonomy for Definitions and Applications of LOs: A Meta-analysis of ICALT papers V Rossano, M Joy, T Roselli, E Sutinen Journal of Educational Technology & Society 8 (4), 148-160, 2005 | 37 | 2005 |
Promoting sustainable behavior using serious games: Seadventure for ocean literacy R Veronica, G Calvano IEEE Access 8, 196931-196939, 2020 | 36 | 2020 |
A serious game to promote environmental attitude V Rossano, T Roselli, G Calvano Smart Education and e-Learning 2017 4, 48-55, 2018 | 36 | 2018 |
Training and learning in e-health using the gamification approach: The trainer interaction P Di Bitonto, N Corriero, E Pesare, V Rossano, T Roselli Universal Access in Human-Computer Interaction. Aging and Assistive …, 2014 | 32 | 2014 |
How cognitive styles affect the e-learning process V De Palo, M Sinatra, G Tanucci, L Monacis, P Di Bitonto, T Roselli, ... 2012 IEEE 12th international conference on advanced learning technologies …, 2012 | 23 | 2012 |
Learning waste recycling by playing with a social robot G Castellano, B De Carolis, N Macchiarulo, V Rossano 2019 IEEE International Conference on Systems, Man and Cybernetics (SMC …, 2019 | 21 | 2019 |
An educational game to learn type 1 diabetes management P Di Bitonto, T Roselli, V Rossano, E Frezza, E Piccinno The 18th International Conference on Distributed Multimedia Systems, 139-143, 2012 | 21 | 2012 |
Automated generation of itineraries in recommender systems for tourism P Di Bitonto, F Di Tria, M Laterza, T Roselli, V Rossano, F Tangorra Current Trends in Web Engineering: 10th International Conference on Web …, 2010 | 21 | 2010 |
Augmented Reality to support education in Industry 4.0 A Cazzolla, R Lanzilotti, T Roselli, V Rossano 2019 18th international conference on information technology based higher …, 2019 | 20 | 2019 |
An evaluation method for multi-agent systems P Di Bitonto, M Laterza, T Roselli, V Rossano Agent and Multi-Agent Systems: Technologies and Applications: 4th KES …, 2010 | 18 | 2010 |