Követés
Megan Pusey
Megan Pusey
E-mail megerősítve itt: murdoch.edu.au
Cím
Hivatkozott rá
Hivatkozott rá
Év
Using Minecraft in the science classroom
M Pusey, G Pusey
International Journal of Innovation in Science and Mathematics Education 23 (3), 2015
822015
Resilience interventions using interactive technology: a scoping review
M Pusey, KW Wong, NA Rappa
Interactive Learning Environments 30 (10), 1940-1955, 2022
262022
Using case studies to explore need satisfaction and frustration in puzzle video games
M Pusey, KW Wong, NA Rappa
Games and Culture 17 (5), 752-772, 2022
202022
The puzzle challenge analysis tool. A tool for analysing the cognitive challenge level of puzzles in video games
M Pusey, KW Wong, NA Rappa
Proceedings of the ACM on Human-Computer Interaction 5 (CHI PLAY), 1-27, 2021
112021
The Effect of Puzzle Video Games on High School Students' Problem-solving Skills and Academic Resilience.
M Pusey
Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in …, 2018
112018
Teacher pioneers: Visions from the edge of the map
C Williams-Pierce
Pittsburgh, PA: ETC Press, 2016
52016
The effect of a more knowledgeable other on resilience while playing single-player puzzle video games
M Pusey, KW Wong, NA Rappa
28th International Conference on Computers in Education (ICCE) 2020, 2020
42020
Exploring the relationship between cognitively challenging puzzle video games and resilient behaviours
ME Pusey
Murdoch University, 2021
2021
Player problem-solving strategies in co-located play of a single-player video game
M Pusey, KW Wong, N Rappa
Proceedings of DiGRA Australia 2021, 2021
2021
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Cikkek 1–9