Suivre
Aphra Kerr
Aphra Kerr
Prof. of Digital Media & Communciation Studies, UCD, + Adjunct Prof. of Sociology, Maynooth, Ireland
Adresse e-mail validée de ucd.ie - Page d'accueil
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Année
The business and culture of digital games: Gamework and gameplay
A Kerr
Sage, 2006
8542006
Global Games: Production, Circulation and Policy in the Networked Era
A Kerr
Routledge, 2017
3922017
Player-centred game design: Player modelling and adaptive digital games
A Charles, D., McNeill, M., McAlister, M., Black, M., Moore, A., Stringer, K ...
Proceedings of the Digital Games Research Association (DiGRA) Conference …, 2005
324*2005
New media–new pleasures?
A Kerr, J Kücklich, P Brereton
International Journal of Cultural Studies 9 (1), 63-82, 2006
1442006
Expectations of artificial intelligence and the performativity of ethics: Implications for communication governance
A Kerr, M Barry, JD Kelleher
Big Data & Society 7 (1), 2053951720915939, 2020
1422020
Girls/Women Just Want to Have Fun-A Study of Adult Female Players of Digital Games.
A Kerr
Proceedings of the Digital Games Research Association (DiGRA) Conference …, 2003
124*2003
The Recruitment of Passion and Community in the Service of Capital: Community Managers in the Digital Games Industry
A Kerr, JD Kelleher
Critical Studies in Media Communication, 1-16, 2015
1022015
Digital media, nation-states and local cultures: the case of multimedia 'content' production
P Preston, A Kerr
Media, Culture & Society 23 (1), 109-131, 2001
962001
The spatialisation of the digital games industry: lessons from Ireland
A Kerr, A Cawley
International Journal of Cultural Policy 18 (4), 398-418, 2012
69*2012
The culture of gamework
A Kerr
Managing Media Work, 225-236, 2011
642011
Revisiting globalisation through the movie and digital games industries
A Kerr, R Flynn
Convergence: The International Journal of Research into New Media …, 2003
632003
The business of making digital games
A Kerr
Understanding digital games, 36-57, 2006
592006
International Encyclopedia of Digital Communication and Society
Robin Mansell, Peng Hwa Ang (Editors-in-Chief), Charles Steinfield, Shenja ...
John Wiley & Sons, 2015
58*2015
Innovation and knowledge in the digital media sector: An information economy approach
P Preston, A Kerr, A Cawley
Information, communication & society 12 (7), 994-1014, 2009
58*2009
Representing users in the design of digital games
A Kerr
Proceedings of the Computer Games and Digital Cultures Conference, Tampere …, 2002
462002
The assemblage of cheating: How to study cheating as imbroglio in MMORPGs
S De Paoli, A Kerr
The Fibreculture Journal 16, 2010
41*2010
Space wars: The politics of games production in Europe
A Kerr
Gaming Globally: Production, Play, and Place, 215, 2012
382012
Surveillant assemblages of governance in massively multiplayer online games: A comparative analysis
A Kerr, S De Paoli, M Keatinge
Surveillance & Society 12 (3), 320-336, 2014
32*2014
Social and spatial structures of innovation in the Irish animation industry
C Van Egeraat, S O'Riain, A Kerr
European Planning Studies 21 (9), 1437-1455, 2013
28*2013
" We Will Always Be One Step Ahead of Them" A Case Study on the Economy of Cheating in MMORPGs
S De Paoli, A Kerr
Journal of Virtual Worlds Research 2 (4), 2010
282010
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