Rewriting-based runtime verification for alternation-free HyperLTL N Brett, U Siddique, B Bonakdarpour Tools and Algorithms for the Construction and Analysis of Systems: 23rd …, 2017 | 54 | 2017 |
Why do we only get anime girl avatars? Collective white heteronormative avatar design in live streams N Brett Television & New Media 23 (5), 451-461, 2022 | 12 | 2022 |
Moments of political gameplay: Game design as a mobilization tool for far-right action N Brett Rise of the far right: Technologies of recruitment and mobilization, 215-236, 2021 | 11 | 2021 |
Hetero-comfortable avatars N Brett Platypus-The Committee on the Anthropology of Science, Technology, and …, 2019 | 4 | 2019 |
Revision of queer bodies: Modifications of sexual affordances in world of warcraft N Brett Abstract Proceedings of DiGRA 2018 Conference: The Game is the Message, 2018 | 3 | 2018 |
Processes of Authentication and “Fake” News: On Gaining System Access M Devries, N Brett Items - Insights from the Social Sciences, 2021 | 2 | 2021 |
Restricted affordances: Avatar models and capacities for identity N Brett, C Hugelmann Abstract Proceedings of DiGRA 2018 Conference: The Game is the Message, 2018 | 2 | 2018 |
Pandemic Gaming and Wholesome Philosophy: How New Players Reimaged Gaming Practices N Brett, S Soraine Gaming and Gamers in Times of Pandemic, 179-200, 2024 | | 2024 |
Versioning Worlds: Digital Histories, Temporalities, and Change A Groen | | 2020 |
Political Conversations with Games N Brett | | |
Pandemic Gaming and Wholesome Philosophy: How New N Brett, S Soraine | | |
Conversations with Games: Emergent Narratives and Gameplay Experience S Soraine, G Smith, N Brett Games and Culture 4 (2), 144-157, 0 | | |
Discussing the Effects of Visual Scaling on Games N Brett, J Carette, G Dalimonte, A Olejarz, G Smith, S Soraine | | |