Playing atari games with deep reinforcement learning and human checkpoint replay IA Hosu, T Rebedea arXiv preprint arXiv:1607.05077, 2016 | 134 | 2016 |
Dataset for a neural natural language interface for databases (NNLIDB) F Brad, R Iacob, I Hosu, T Rebedea arXiv preprint arXiv:1707.03172, 2017 | 33 | 2017 |
Neural approaches for natural language interfaces to databases: A survey RCA Iacob, F Brad, ES Apostol, CO Truică, IA Hosu, T Rebedea proceedings of the 28th International Conference on Computational …, 2020 | 26 | 2020 |
Natural language interface for databases using a dual-encoder model IA Hosu, RCA Iacob, F Brad, S Ruseti, T Rebedea Proceedings of the 27th International Conference on Computational …, 2018 | 21 | 2018 |
Playing Atari games with deep reinforcement learning and human checkpoint replay. CoRR abs/1607.05077 (2016) IA Hosu, T Rebedea arXiv preprint arXiv:1607.05077, 2016 | 5 | 2016 |
Comparative analysis of existing architectures for general game agents IA Hosu, A Urzica 2015 17th International Symposium on Symbolic and Numeric Algorithms for …, 2015 | 3 | 2015 |
A syntax-guided neural model for natural language interfaces to databases F Brad, R Iacob, I Hosu, S Ruseti, T Rebedea 2018 IEEE 30th International Conference on Tools with Artificial …, 2018 | 2 | 2018 |
Disentangling Exploration and Exploitation in Deep Reinforcement Learning Using Contingency Awareness I Hosu, T Rebedea, Ș Trăușan-Matu International Conference on Neural Information Processing, 148-157, 2022 | | 2022 |
Ego Networks A Marin, T Rebedea, I Hosu Neural Information Processing: 28th International Conference, ICONIP 2021 …, 2021 | | 2021 |