Technology-based reading intervention programs for elementary grades: An analytical review H Jamshidifarsani, S Garbaya, T Lim, P Blazevic, JM Ritchie Computers & Education 128, 427-451, 2019 | 191 | 2019 |
The affect of contact force sensations on user performance in virtual assembly tasks S Garbaya, U Zaldivar-Colado Virtual Reality 11, 287-299, 2007 | 90 | 2007 |
The development of a physics and constraint-based haptic virtual assembly system G Gonzalez-Badillo, H Medellin-Castillo, T Lim, J Ritchie, S Garbaya Assembly Automation 34 (1), 41-55, 2014 | 72 | 2014 |
Mobile augmented reality in museums: towards enhancing visitor's learning experience N Ghouaiel, S Garbaya, JM Cieutat, JP Jessel International Journal of Virtual Reality 17 (1), 21-31, 2017 | 59 | 2017 |
Gamified in-home rehabilitation for stroke survivors: analytical review P Tamayo-Serrano, S Garbaya, P Blazevic International Journal of Serious Games 5 (1), 2384-8766, 2018 | 44 | 2018 |
From virtual to augmented reality in financial trading: a CYBERII application S Maad, S Garbaya, S Bouakaz Journal of Enterprise Information Management 21 (1), 71-80, 2007 | 25 | 2007 |
A mixed reality for virtual assembly U Zaldívar-Colado, S Garbaya, P Tamayo-Serrano, X Zaldívar-Colado, ... 2017 26th IEEE International Symposium on Robot and Human Interactive …, 2017 | 22 | 2017 |
Modeling dynamic behavior of parts in virtual assembly environment S Garbaya, U Zaldivar-Colado ASME World Conference on Innovative Virtual Reality 43376, 89-99, 2009 | 22 | 2009 |
A three‐step model for the gamification of training and automaticity acquisition H Jamshidifarsani, P Tamayo‐Serrano, S Garbaya, T Lim Journal of Computer Assisted Learning 37 (4), 994-1014, 2021 | 20 | 2021 |
Gamification of assembly planning in virtual environment S Garbaya, DM Romano, G Hattar Assembly Automation 39 (5), 931-943, 2019 | 16 | 2019 |
Experiments of assembly planning in virtual environment S Garbaya, P Coiffet, P Blazevic Proceedings of the IEEE International Symposium onAssembly and Task Planning …, 2003 | 16 | 2003 |
A game-based rehabilitation therapy for post-stroke patients: An approach for improving patient motivation and engagement P Tamayo-Serrano, S Garbaya, S Bouakaz, P Blazevic IEEE Systems, Man, and Cybernetics Magazine 6 (4), 54-62, 2020 | 14 | 2020 |
Virtual assembly environment modelling U Zaldivar-Colado, S Garbaya ASME World Conference on Innovative Virtual Reality 43376, 157-163, 2009 | 14 | 2009 |
A new methodology to evaluate the performance of physics simulation engines in haptic virtual assembly G Gonzalez-Badillo, H I. Medellin-Castillo, T Lim, J M. Ritchie, R CW Sung, ... Assembly Automation 34 (2), 128-140, 2014 | 13 | 2014 |
Harmonizing interoperability–emergent serious gaming in playful stochastic CAD environments Z Kosmadoudi, T Lim, JM Ritchie, Y Liu, R Sung, J Balsrud Hauge, ... Games and Learning Alliance: Second International Conference, GALA 2013 …, 2014 | 12 | 2014 |
Real-time visual analytics for in-home medical rehabilitation of stroke patient—systematic review M Boumrah, S Garbaya, A Radgui Medical & Biological Engineering & Computing 60 (4), 889-906, 2022 | 9 | 2022 |
Intelligent games for learning and the remediation of Dyslexia: using automaticity principles H Jamshidifarsani, S Garbaya, T Lim, P Blazevic IEEE Systems, Man, and Cybernetics Magazine 7 (1), 15-24, 2021 | 9 | 2021 |
Towards a model for predicting intention in 3D moving-target selection tasks JS Casallas, JH Oliver, JW Kelly, F Merienne, S Garbaya Engineering Psychology and Cognitive Ergonomics. Understanding Human …, 2013 | 8 | 2013 |
The other dimension of the virtual space in the revolution of freedom in Tunisia: from Facebook to Streetbook S Garbaya The North Africa Journal 225 (1), 2011 | 7 | 2011 |
Using relative head and hand-target features to predict intention in 3D moving-target selection JS Casallas, JH Oliver, JW Kelly, F Merienne, S Garbaya 2014 IEEE Virtual Reality (VR), 51-56, 2014 | 6 | 2014 |