Loading...
The system can't perform the operation now. Try again later.
Citations per year
Duplicate citations
The following articles are merged in Scholar. Their
combined citations
are counted only for the first article.
Merged citations
This "Cited by" count includes citations to the following articles in Scholar. The ones marked
*
may be different from the article in the profile.
Add co-authors
Co-authors
Follow
New articles by this author
New citations to this author
New articles related to this author's research
Email address for updates
Done
My profile
My library
Metrics
Alerts
Settings
Sign in
Sign in
Get my own profile
Cited by
View all
All
Since 2020
Citations
106
99
h-index
4
4
i10-index
2
2
0
32
16
2016
2017
2018
2019
2020
2021
2022
2023
2024
2025
1
2
3
7
8
20
32
28
4
Follow
Emily Bembeneck
Center for Applied AI, UChicago Booth
Verified email at uchicago.edu
computational narratology
historical video games
character studies
game studies
transmedia
Articles
Cited by
Title
Sort
Sort by citations
Sort by year
Sort by title
Cited by
Cited by
Year
Algorithmic bias playbook
Z Obermeyer, R Nissan, M Stern, S Eaneff, EJ Bembeneck, ...
Center for Applied AI at Chicago Booth 7 (8)
, 2021
75
2021
Phantasms of Rome: Video games and cultural identity
EJ Bembeneck
Playing with the past: digital games and the simulation of history, 77-90
, 2013
23
2013
To stop algorithmic bias, we first have to define it
E Bembeneck, R Nissan, Z Obermeyer
< bound method Organization. get_name_with_acronym of< Organization …
, 2021
4
2021
Game, Narrative and Storyworld in League of Legends
EJ Bembeneck
The play versus story divide in game studies: Critical essays, 41
, 2015
4
2015
The system can't perform the operation now. Try again later.
Articles 1–4
Show more
Privacy
Terms
Help
About Scholar
Search help