Fast cloth animation on walking avatars T Vassilev, B Spanlang, Y Chrysanthou Computer Graphics Forum 20 (3), 260-267, 2001 | 229 | 2001 |
Fair interpolation and approximation of B-splines by energy minimization and points insertion TI Vassilev Computer-Aided Design 28 (9), 753-760, 1996 | 82 | 1996 |
Reconstruction and interpretation of 3D whole body surface images B Buxton, L Dekker, I Douros, T Vassilev Scanning 2000 Proceedings, Paris, 2000, 2000 | 60 | 2000 |
Dressing virtual people TI Vassilev SCI'2000 conference, Orlando, 23-26, 2000 | 50 | 2000 |
A mass-spring model for real time deformable solids IT Vassilev, B Spanlang na, 2002 | 44 | 2002 |
Efficient cloth model and collision detection for dressing virtual people T Vassilev, B Spanlang, Y Chrysanthou CD proc. GeTech Hong Kong, 2001 | 29 | 2001 |
Collaborative geometrical modeling in immersive virtual environments M Usoh, M Slater, TI Vassilev Virtual Environments and Scientific Visualization’96: Proceedings of the …, 1996 | 29 | 1996 |
Efficient cloth model for dressing animated virtual people TI Vassilev, B Spanlang Visual Comput 17, 147-157, 2000 | 23 | 2000 |
Interactive Sculpting with Deformable Nonuniform B‐splines TI Vassilev Computer Graphics Forum 16 (4), 191-199, 1997 | 21 | 1997 |
A Vision of the University of the Future H Beloev, A Smrikarov, A Ivanova, T Vassilev, T Georgiev, S Smrikarova, ... Proceedings of the 21st International Conference on Computer Systems and …, 2020 | 20 | 2020 |
Comparison of several parallel API for cloth modelling on modern GPUs TI Vassilev Proceedings of the 11th International Conference on Computer Systems and …, 2010 | 20 | 2010 |
Method for dressing and animating dressed characters T Vassilev, C Lambros, B Spanlang US Patent App. 10/486,842, 2005 | 14 | 2005 |
A virtual clothing system for retail and design B Spanlang, T Vassilev, J Walters, BF Buxton Research Journal of Textile and Apparel 9 (1), 74-87, 2005 | 14 | 2005 |
Efficient super-elasticity handling in mass-spring systems. V Dochev, T Vassilev CompSysTech 3, 483-490, 2003 | 13 | 2003 |
Algorithm and data structures for implementing a mass-spring deformable model on GPU T Vassilev, R Rousev Research and Laboratory University Ruse, 102-109, 2008 | 10 | 2008 |
An Approach to Teaching Introductory Programming for IT Professionals Using Games TI Vassilev International Journal of Human Capital and Information Technology …, 2015 | 9 | 2015 |
Compositing photographs with virtual clothes for design. B Spanlang, T Vassilev, BF Buxton CompSysTech, 1-6, 2004 | 9 | 2004 |
Image-space based collision detection in cloth simulation on walking humans. V Dochev, T Vassilev, B Spanlang CompSysTech, 1-6, 2004 | 9 | 2004 |
Adapting the Education System to the Digital Generation A Smrikarov, T Vassilev, Y Stefanov International conference on e-learning (e-Learning’15), 10-15, 2015 | 7 | 2015 |
Fast GPU Garment Simulation and Collision Detection TI Vassilev, B Spanlang International Conference in Central Europe on Computer Graphics …, 2012 | 7 | 2012 |