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Takaaki Shiratori
Takaaki Shiratori
Reality Labs Research at Meta
Bestätigte E-Mail-Adresse bei fb.com - Startseite
Titel
Zitiert von
Zitiert von
Jahr
Interhand2. 6m: A dataset and baseline for 3d interacting hand pose estimation from a single rgb image
G Moon, SI Yu, H Wen, T Shiratori, KM Lee
Computer Vision–ECCV 2020: 16th European Conference, Glasgow, UK, August 23 …, 2020
3272020
Frankmocap: A monocular 3d whole-body pose estimation system via regression and integration
Y Rong, T Shiratori, H Joo
Proceedings of the IEEE/CVF International Conference on Computer Vision …, 2021
304*2021
Motion capture from body-mounted cameras
T Shiratori, HS Park, L Sigal, Y Sheikh, JK Hodgins
ACM Transactions on Graphics (TOG) 30 (4), 31, 2011
2022011
Accelerometer-based user interfaces for the control of a physically simulated character
T Shiratori, JK Hodgins
ACM Transactions on Graphics (TOG) 27 (5), 1-9, 2008
1852008
Dancing‐to‐music character animation
T Shiratori, A Nakazawa, K Ikeuchi
Computer Graphics Forum 25 (3), 449-458, 2006
1842006
3D reconstruction of a moving point from a series of 2D projections
HS Park, T Shiratori, I Matthews, Y Sheikh
Computer Vision–ECCV 2010: 11th European Conference on Computer Vision …, 2010
1762010
Video completion by motion field transfer
T Shiratori, Y Matsushita, X Tang, SB Kang
2006 IEEE computer society conference on computer vision and pattern …, 2006
1562006
Motion capture from body mounted cameras
T Shiratori, HS Park, Y Sheikh, JK Hodgins
US Patent 8,786,680, 2014
1422014
Detecting dance motion structure through music analysis
T Shiratori, A Nakazawa, K Ikeuchi
Sixth IEEE International Conference on Automatic Face and Gesture …, 2004
1142004
Talking with hands 16.2 m: A large-scale dataset of synchronized body-finger motion and audio for conversational motion analysis and synthesis
G Lee, Z Deng, S Ma, T Shiratori, SS Srinivasa, Y Sheikh
Proceedings of the IEEE/CVF International Conference on Computer Vision, 763-772, 2019
1072019
Motionbeam: a metaphor for character interaction with handheld projectors
KDD Willis, I Poupyrev, T Shiratori
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems …, 2011
1072011
Manipnet: neural manipulation synthesis with a hand-object spatial representation
M Zhang, Y Ye, T Shiratori, T Komura
1042021
HideOut: mobile projector interaction with tangible objects and surfaces
KDD Willis, T Shiratori, M Mahler
Proceedings of the 7th International Conference on Tangible, Embedded and …, 2013
1012013
Deep incremental learning for efficient high-fidelity face tracking
C Wu, T Shiratori, Y Sheikh
ACM Transactions on Graphics (TOG) 37 (6), 1-12, 2018
952018
Autocomplete hand-drawn animations
J Xing, LY Wei, T Shiratori, K Yatani
ACM Transactions on Graphics (TOG) 34 (6), 1-11, 2015
882015
Cheek to chip: Dancing robots and AI's future
JJ Aucouturier
Intelligent Systems, IEEE 23 (2), 74-84, 2008
872008
A puppet interface for retrieval of motion capture data
N Numaguchi, A Nakazawa, T Shiratori, JK Hodgins
Proceedings of the 2011 ACM SIGGRAPH/Eurographics Symposium on Computer …, 2011
812011
Driving-signal aware full-body avatars
T Bagautdinov, C Wu, T Simon, F Prada, T Shiratori, SE Wei, W Xu, ...
ACM Transactions on Graphics (TOG) 40 (4), 1-17, 2021
752021
Deephandmesh: A weakly-supervised deep encoder-decoder framework for high-fidelity hand mesh modeling
G Moon, T Shiratori, KM Lee
Computer Vision–ECCV 2020: 16th European Conference, Glasgow, UK, August 23 …, 2020
722020
Constraining dense hand surface tracking with elasticity
B Smith, C Wu, H Wen, P Peluse, Y Sheikh, JK Hodgins, T Shiratori
ACM Transactions on Graphics (ToG) 39 (6), 1-14, 2020
702020
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