Folgen
Chang-Yen Liao
Titel
Zitiert von
Zitiert von
Jahr
Enhancing achievement and interest in mathematics learning through Math-Island
CYC Yeh, HNH Cheng, ZH Chen, CCY Liao, TW Chan
Research and Practice in Technology Enhanced Learning 14, 1-19, 2019
2722019
Influence of game quests on pupils' enjoyment and goal-pursuing in math learning
ZH Chen, CCY Liao, HNH Cheng, CYC Yeh, TW Chan
Journal of Educational Technology & Society 15 (2), 317-327, 2012
1842012
Equal opportunity tactic: Redesigning and applying competition games in classrooms
HNH Cheng, WMC Wu, CCY Liao, TW Chan
Computers & Education 53 (3), 866-876, 2009
1312009
My‐Mini‐Pet: A handheld pet‐nurturing game to engage students in arithmetic practices
CCY Liao, ZH Chen, HNH Cheng, FC Chen, TW Chan
Journal of Computer Assisted Learning 27 (1), 76-89, 2011
1072011
Interest-driven creator theory: Towards a theory of learning design for Asia in the twenty-first century
TW Chan, CK Looi, W Chen, LH Wong, B Chang, CCY Liao, H Cheng, ...
Journal of Computers in Education 5, 435-461, 2018
752018
Animal companions: Fostering children's effort‐making by nurturing virtual pets
ZH Chen, C Liao, TC Chien, TW Chan
British Journal of Educational Technology 42 (1), 166-180, 2011
682011
IDC theory: interest and the interest loop
LH Wong, TW Chan, W Chen, CK Looi, ZH Chen, CCY Liao, RB King, ...
Research and Practice in Technology Enhanced Learning 15 (1), 1-16, 2020
622020
IDC theory: habit and the habit loop
W Chen, TW Chan, LH Wong, CK Looi, CCY Liao, HNH Cheng, SL Wong, ...
Research and Practice in Technology Enhanced Learning 15, 1-19, 2020
542020
The Effectiveness of Inductive Discovery Learning in 1: 1 Mathematics Classroom
EFY YANG, CCY LIAO, E CHING, T CHANG, TW CHAN
542009
The effects of participation, performance, and interest in a game‐based writing environment
CCY Liao, WC Chang, TW Chan
Journal of Computer Assisted Learning 34 (3), 211-222, 2018
432018
Improving children’s textual cohesion and writing attitude in a game-based writing environment
CYLTWC Wan-Chen Chang
Computer Assisted Language Learning, 1-26, 2019
39*2019
IDC theory: creation and the creation loop
TW Chan, CK Looi, B Chang, W Chen, LH Wong, SL Wong, FY Yu, ...
Research and Practice in Technology Enhanced Learning 14, 1-29, 2019
242019
Unfolding learning behaviors: A sequential analysis approach in a game-based learning environment
CCY LIAO, ZH CHEN, HNH CHENG, TW CHAN
22*2012
Building a self-generated drawing environment to improve children’s performance in writing and storytelling
CCY LIAO, YIC LEE, TAKWAI CHAN
Research and Practice in Technology Enhanced Learning 8 (3), 449-464, 2013
182013
Interest-Driven Creator Theory: case study of embodiment in an experimental school in Taiwan
CK Looi, SL Wong, SC Kong, TW Chan, JL Shih, B Chang, YT Wu, CC Liu, ...
Research and Practice in Technology Enhanced Learning 18, 023-023, 2023
172023
Designing a competitive game for promoting students' effort-making behavior by virtual pets
M Wu, CCY Liao, ZH Chen, TW Chan
2010 Third IEEE International Conference on Digital Game and Intelligent Toy …, 2010
172010
Supporting parental engagement in a BYOD (bring your own device) school
CCY Liao, HNH Cheng, WC Chang, TW Chan
Journal of Computers in Education 4, 107-125, 2017
162017
The IDC theory: Habit and the habit loop
W Chen, TW Chan, CCY Liao, HNH Cheng, HJ So, X Gu
23rd International Conference on Computers in Education, ICCE 2015, 821-828, 2015
132015
Effects of friendship relations and gender differences on classroom-based surrogate competitive learning
CCY Liao, ZH Chen, HNH Cheng, TW Chan
Journal of Computers in Education 5, 259-277, 2018
122018
Quest Island: Developing quest-driven learning model by blending learning tasks with game quests in a virtual world
ZH Chen, CCY Liao, TW Chan
2010 Third IEEE International Conference on Digital Game and Intelligent Toy …, 2010
122010
Das System kann den Vorgang jetzt nicht ausführen. Versuchen Sie es später erneut.
Artikel 1–20